Akeytsu Discussion Corner


Recommended Posts

Hi there,

Nukeygara CEO here going down into the pit to set some things straight.

  1. It was never anyone's intention at Nukeygara to scheme and trick users into paying more than what we had to offer at the time. In the realm of 3D software, akeytsu is one of the most dynamic program with 3 major updates delivered each year. With 2020.3 around the corner we should be, by end November, in a position to claim that we've achieved 80-90% of our roadmap two years in a row with much less resources than big players. We just ask to be rewarded fairly for what we consider honest work.
  2. While we often said/wrote we would answer community requests and bring expected features to akeytsu we always refrained from committing to a specific date in time or a version number. We are but a small company trying to get the best 3D animation software we can think of off the ground. There's still a long winding road ahead of us and in many aspects we ask our users to embark on a journey with us as we navigate towards the final destination.
  3. As explained on our official forums we never held off on something that was ready to go live to satisfy some grand and ingenious business plan. If anything we are much closer to just-in-time production to bring new stuff to users as soon as possible which can sometimes be tough on our devs as we always strive to deliver, in a short timeframe, something that is not only functional but has above-the-bar UX.
  4. $80 Early Access Price + $130 Upgrade price (possibly $100 if purchased on discount) = $210 ($180 if purchased on discount) for a perpetual licence is great value for the feature set we have to offer right now. No matter how you look at it. They'll also be plenty of promotional offers during the end of the year to get everything we shipped in 2020 at a bargain price. That includes the loyalty upgrade on Steam.
  5. In the unlikely event of a bug for which we have no workaround for in the user's version we always upgrade him/her to a more recent version whenever this fixes the issue. A bug should not be mistaken for an non-developed feature. Please contact support through our help center if you'd like to bring something to our attention.
  6. Regarding the VAT issue for non-EU users, we apologize for this and quickly solved it as soon as it was reported. In the process of evolving our back-end system some users were mistakenly assigned France as a default country  which caused our checkout process to malfunction.  Please contact support here to be compensated if you were affected. We will obiously make up for anything we charged for the wrong reasons. Always.
  7. We like our GUI paradigm which, in our view, is much more interactive and playful than other programs out there. That being said we can always do better. Lately all hands on deck worked on bringing new functionalities in akeytsu (including som much expected and requested contraints). After that's done we've planned major UI improvement in 2021 to make it even more readable and accessible to someone who is not familiar with it.
  8. Some of the words written on this thread are borderline slander and negatively affected members of the team who work daily to make akeytsu a better piece of software. I hope that, in the future, everyone will be on their best behaviour when writing on this thread.

Best,

Charly

Link to comment
Share on other sites

  • 1 month later...
  • Advanced Member

Proud to announce that our Akeyboy v2 has been freshly painted on 3DCoat https://www.artstation.com/artwork/18Ra3G

Many thanks to both softwares for their extreme simplicity to use, I love how it lets you be as creative as you need to, make tests...etc with a lot of fun during the process =)

etienne-beschet-akeyboy-akeytsu-vexod14-

etienne-beschet-cha-akeyboy-textures.jpg

Can't wait to try out the 2021 version of my favourite Texturing software

  • Like 2
Link to comment
Share on other sites

  • 1 month later...
  • Advanced Member

Latest character, made with 3DCoat akeytsu and Marmoset ;) https://www.artstation.com/artwork/w64ZaY

etienne-beschet-cha-clonetrooper-phase-2etienne-beschet-cha-clonetrooper-phase-2etienne-beschet-cha-clonetrooper-phase-2etienne-beschet-cha-clonetrooper-phase-2

Little run cycle made on this guy on Akeytsu =)
 

 

Edited by Vexod14
  • Like 2
Link to comment
Share on other sites

  • 1 month later...
  • Advanced Member

Hello folks !

Here's the last character I've made for Akeytsu (with help of 3DCoat on retopo and texturing as always ;)), it was the occasion to sculpt more freely than I used to on a organic model =)

Full project link https://www.artstation.com/artwork/QrxgdL

etienne-beschet-cha-petrustaurus-thumbna
etienne-beschet-cha-petrustaurus-wirefra
etienne-beschet-cha-petrustaurus-sculpt-
etienne-beschet-cha-petrustaurus-sculpt-
etienne-beschet-cha-petrustaurus-texture

Made with :
- ZBrush (Sculpt)
- 3dsMax (Modeling/UVs)
- 3DCoat (Retopo/PBR Textures)
- Akeytsu (Rig/Skin/Anim)
- Marmoset Toolbag (Bake/Lighting/Render)
Special thanks to my old anatomy teacher & mentor, Jean-Baptiste Reynaud for his precious help on anatomy part explanation

I've made this model based on a concept art by Guillaume Normand https://www.artstation.com/artwork/EVn2a0 to serve as a quadruped demo model for Akeytsu, a super cool animation software made in Lyon, FR (yep, we're quite proud of that ;))

In case it wasn't obvious, yep, I LOVE this toolset a lot

This new dude allows you to see that not only biped characters are possible to rig & animate in Akeytsu, but also a wider range of anim-able (things ? ^^"). I'm personnaly using it since 2016 and I've rigged all my lil puppets with it =)

Don't hesitate to try it !

  • Like 2
Link to comment
Share on other sites

Nukeygara has launched Akeytsu 2020.3.6 bringing some great new possibilities.

widen_920x0.jpeg
The update is said to improve mirroring: when mirroring in rigging mode, Akeytsu will now make sure that the generated half-skeleton is fully compatible with other third-party tools. The team has changed the symmetry used to mirror orientations for better integration. The team also noted that they improved the behavior of their mirroring function in animation mode.
606fee1fe9e2c.gif

The update also introduces a new Unlit rendering mode letting users see the silhouette of a character during animation, and more. Learn all about the update here

  • Thanks 1
Link to comment
Share on other sites

  • 4 weeks later...
  • Advanced Member

Skin variant made with 3D-coat, anim made with akeytsu and render with Marmoset Toolbag 4

Here are a bit more details on this new skin :

 

Presentation_Store_Mevenn-Sith.jpg

  • Like 2
Link to comment
Share on other sites

  • Advanced Member

Another one =)

  • Like 1
Link to comment
Share on other sites

  • 2 months later...
  • Advanced Member

Release_2020_3_8_Steam_SteamBanner_large_2108-460.thumb.jpg.dd0db8aa9f0679ae464c92ab7719174e.jpg

New release ! https://www.nukeygara.com/blog/news/2020-3-8-white-release


We are bringing existing features to the desired quality level with this patch. While these were functional when pushed they needed more work to match akeytsu's easy-to-use DNA. This includes a rework of our Space Switching workflow which is now much more intuitive and easy to set up within exsiting animation layers rather than a separate one. We have also refined our Ghosts so that they be displayed correctly when previewing cameras. 

  • Like 1
Link to comment
Share on other sites

  • Advanced Member

 

Hi (again ^^), I wanted to share the few shots I've animated quite recently with akeytsu for a cinematic trailer on my personnal project "Star Wars - Redemption" (trailer is still in production)
Every texture of the project has been made with 3DCoat, as for akeytsu, this software plays a core-part in the artistic design of the project and I couldn't dream having better softwares to achieve animation, rig, skinning and textures. In case I never said that : thank you guys from Nukeygara & Pilgway
 

 

 

 

 

 

  • Like 3
Link to comment
Share on other sites

  • 10 months later...
  • Advanced Member
Posted (edited)

Hello there,

I'd like to bring to your attention that akeytsu has recently changed its pricing, and is now free to use. You can learn more about this news here on the official website :

https://www.nukeygara.com/blog/news/a-new-page-for-akeytsu

Note : as the free version is temporarily the educational one, you need to provide a file (any image will work, please refrain from sending borderline content of course)


If you don't know "akeytsu", it's a standalone rigging, skinning & animation software. It offers an efficient toolset for a great user experience, its goal is to reduce technical steps required to start animating an asset. 

Last year, I made the following trailer on top of my daytime job. All except procedural animation (like foliage or explosions VFX) has been made with akeytsu. A friend helped me with a sequence of 5 shots, he usually animates on Maya and he found the workflow here really excellent

I recently made a comparison between what's animated on akeytsu and the final shot, so you can figure out a bit better how it's done

Finally, I want to express that akeytsu is not made only for animators, I've been making mostly 3D environments & characters for years, and learned animation through this wonderful software. Now I rig every asset I can, for projects and/or portfolio. I think it always makes a difference when having an idle (even simple) to present your own work, as it gives more soul to your characters

I wish you all the best with it !

Des Bisous ♥

Edited by Vexod14
  • Thanks 1
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share