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Light Tracer – browser-based GPU rendering


Skye
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Denis Bogolepov and Danila Ulyanov have announced LightTracer, an early release of their browser-based GPU rendering engine. The engine allows the user to upload an OBJ model and have it progressively render in the browser using your PC’s GPU (both discrete and integrated GPUs are supported). You can add mesh lights, HDRI environments, and create two-layer physically-based materials. Light Tracer is currently free to use and compatible with Chrome and Firefox. Try it out on the official website

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