Advanced Member Mihu83 Posted July 15, 2019 Advanced Member Report Share Posted July 15, 2019 (edited) Hi, there's some weird stuff going on lately in 3DC, even in "stable" release: 1. Retopo room - Shell and some other tools works "automatically". After clicking on tool, gizmo starts making shell while I'm hovering cursor over screen, basically there is no way to control gizmo behaviour. 2. Retopo room - Brush tool distorts/destroys mesh. I remember this could be used as some sort of a move tool and also smoothing tool. Now it ruins retopo mesh, mesh behaves like attached to some invisible surface, resulting with weird spikes, distortions. Smoothing works ok, though. 3. Sculpt room - Split tool in surface mode with symmetry enabled is cutting off geometry instead of splitting. This happens in last releases, starting from 4.8.37 if I remember correctly. Haven't tested 4.8.36, but it doesn't happen in 4.8.35, at least shell tool thing. Edited July 15, 2019 by Mihu83 Quote Link to comment Share on other sites More sharing options...
Carlosan Posted July 16, 2019 Report Share Posted July 16, 2019 Hello Are you using GL or DX version ? Quote Link to comment Share on other sites More sharing options...
Advanced Member Mihu83 Posted July 16, 2019 Author Advanced Member Report Share Posted July 16, 2019 DX mostly, but also happens on GL. 1 Quote Link to comment Share on other sites More sharing options...
VitalVolokh Posted July 16, 2019 Report Share Posted July 16, 2019 16 hours ago, Mihu83 said: Hi, there's some weird stuff going on lately in 3DC, even in "stable" release: 1. Retopo room - Shell and some other tools works "automatically". After clicking on tool, gizmo starts making shell while I'm hovering cursor over screen, basically there is no way to control gizmo behaviour. 2. Retopo room - Brush tool distorts/destroys mesh. I remember this could be used as some sort of a move tool and also smoothing tool. Now it ruins retopo mesh, mesh behaves like attached to some invisible surface, resulting with weird spikes, distortions. Smoothing works ok, though. 3. Sculpt room - Split tool in surface mode with symmetry enabled is cutting off geometry instead of splitting. This happens in last releases, starting from 4.8.37 if I remember correctly. Haven't tested 4.8.36, but it doesn't happen in 4.8.35, at least shell tool thing. Hi! Can't reproduce this problem. Please, send the video with screen shots. Quote Link to comment Share on other sites More sharing options...
Advanced Member Mihu83 Posted July 16, 2019 Author Advanced Member Report Share Posted July 16, 2019 (edited) 8 hours ago, VitalVolokh said: Hi! Can't reproduce this problem. Please, send the video with screen shots. Here is link to GD folder with some videos: https://drive.google.com/drive/folders/119iMfw47WZAIzam3IAMflkzDOsVd9xZp?usp=sharing At first I couldn't reproduce Brush tool behaviour, but it's there in one of the videos. While recording I've found another strange behaviour - Split tool is disabling symmetry + cut off geometry + makes messy cuts. Now, when it comes to Shell tool, there are moments when shell is not created while moving cursor, but during moving/orbiting worspace. This happen when I press ALT key, but only in 4.8.42 if I'm correct. I've tested 4.8.37 and 4.8.42 on two machines with Windows 10 1903 and with latest NVidia studio driver. Edited July 16, 2019 by Mihu83 1 Quote Link to comment Share on other sites More sharing options...
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