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Andrew Shpagin

3DCoat 4.9 BETA testing thread

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5 minutes ago, spacepainter said:

I am trying to import a textured mesh in the sculptroom, seems not to be possible anymore?

In 2021 ?
Yes and no. It was never possible to import "textured" mesh in sculptroom. However, 3d-Coat bakes the colour from textures to vertex colour, provided the textures are properly assigned.

Import Process is a bit different in 2021 it seems. (no need to tick "import w/o voxelization")
Go to File menu > Import for Sculpt/vertex painting/reference

image.thumb.png.96f1a70b85df5b002fce9acafbc7145e.png

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Thanks a lot, Silas Merlin! Im always struggling to find the right words for what im doing because to me paint is just colour haha. Now I can work again, great!

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2 minutes ago, spacepainter said:

Cant find out though how to get the model watertight importing  in this way.

can you show the issue in screenshots ?

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Normally when importing a prompt appears that gives the choice to import a mesh closed. that is absent now. My models are hollow when they come out of photogrammetry software. O the closing function is working now.

 

Edited by spacepainter

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Hi, I would like to ask if that is the right place to post feature requests for an option based on the 2021 beta version? Could someone be very kind and point me to the right place to do so ?

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Hi !

About 2021 development, please post any comment here.

Thx

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