Member g0ss Posted October 23, 2019 Member Share Posted October 23, 2019 (edited) 14 hours ago, Carlosan said: @Werner_Z Some tools have access to curves, others no. Try changing tools. Does this mean that the vox hide will no longer work with lasso / curves? Vox hide is one of the most powerful tools for a concept artist, but without a lasso it is useless. I miss, option to align pivot to the center of the object in transform tool too. In VoxTree I can't find the option to collapse the tree. Also it hard to use scale control (green box) from side view now, because it's blocked with blue rotation control. Edited October 23, 2019 by g0ss Link to comment https://3dcoat.com/forum/index.php?/topic/23667-3dcoat-49-beta-testing-thread/page/14/#findComment-163271 Share on other sites More sharing options...
Advanced Member stusutcliffe Posted October 23, 2019 Advanced Member Share Posted October 23, 2019 My pop up tool tips do not appear to work in the .6 beta ,this includes my shaders and objects etc. They are checked in the prefs. Link to comment https://3dcoat.com/forum/index.php?/topic/23667-3dcoat-49-beta-testing-thread/page/14/#findComment-163272 Share on other sites More sharing options...
Member pr1970 Posted October 23, 2019 Member Share Posted October 23, 2019 49 minutes ago, stusutcliffe said: My pop up tool tips do not appear to work in the .6 beta ,this includes my shaders and objects etc. They are checked in the prefs. I had this problem, i deleted all the options .xml from the 3dcoat49 folder in documents. Then ran 3d coat and it was fine. However i`ve just reinstalled on another pc the 4.9.06A version and that was fine from installation. Link to comment https://3dcoat.com/forum/index.php?/topic/23667-3dcoat-49-beta-testing-thread/page/14/#findComment-163274 Share on other sites More sharing options...
Advanced Member stusutcliffe Posted October 23, 2019 Advanced Member Share Posted October 23, 2019 (edited) Thanks, I tried deleting "options xml" but just that one, which did not work. Should I just delete everthing that has "xml" next to it . I dont much about all this stuff Im wary of breaking something. Edited October 23, 2019 by stusutcliffe added Link to comment https://3dcoat.com/forum/index.php?/topic/23667-3dcoat-49-beta-testing-thread/page/14/#findComment-163275 Share on other sites More sharing options...
Member pr1970 Posted October 23, 2019 Member Share Posted October 23, 2019 (edited) 16 minutes ago, stusutcliffe said: Quote Thanks, I tried deleting "options xml" but just that one, which did not work. Should I just delete everthing that has "xml" next to it . I dont much about all this stuff Im wary of breaking something. I just created a backup folder, and copied them all into there and re-ran 3d coat. Try all of them first,if it fixes it you could always copy them back out of the backup folder until the culprit is found. Edited October 23, 2019 by pr1970 Link to comment https://3dcoat.com/forum/index.php?/topic/23667-3dcoat-49-beta-testing-thread/page/14/#findComment-163277 Share on other sites More sharing options...
Reputable Contributor AbnRanger Posted October 23, 2019 Reputable Contributor Share Posted October 23, 2019 35 minutes ago, stusutcliffe said: Thanks, I tried deleting "options xml" but just that one, which did not work. Should I just delete everthing that has "xml" next to it . I dont much about all this stuff Im wary of breaking something. Andrew is probably going to release a fix build soon. He said there were like 20 things he was working on fixing. Maybe just wait and use the previous build until then Link to comment https://3dcoat.com/forum/index.php?/topic/23667-3dcoat-49-beta-testing-thread/page/14/#findComment-163278 Share on other sites More sharing options...
Advanced Member stusutcliffe Posted October 23, 2019 Advanced Member Share Posted October 23, 2019 Thanks for the info and help. I think I found that the tool tip pop ups dont work when I have a floating menu/tab thingy which in my case is my presets tab, if I close it my tool tips work. Maybe I could just dock it for now.( that thought just occured as I was writing this..doh) Hopefully the next beta will fix it. ( I really like the gizmo options ...begone those giant opaque squares that always get in the way....) Link to comment https://3dcoat.com/forum/index.php?/topic/23667-3dcoat-49-beta-testing-thread/page/14/#findComment-163279 Share on other sites More sharing options...
Reputable Contributor Silas Merlin Posted October 23, 2019 Reputable Contributor Share Posted October 23, 2019 (edited) I get a lot of empty floating panels when opening old scenes. it's not really a big deal. But yes having even one floating window disables tooltips, and that is a problem. As for the customizable Gizmo, what would be really useful for me would be the ability to disable (not hide) the three axis lines. countless times I try to grab one of the controls and end up moving my object along one axis because I misclicked on those lines instead. the arrows are better for this for me. Please, a checkbox to disable them ? (Those lines make it difficult to grab the "screen space movement circle") Also, when the gizmo is inside an object, the tools become barely visible, which makes them difficult to use Edited October 23, 2019 by lesaint 1 Link to comment https://3dcoat.com/forum/index.php?/topic/23667-3dcoat-49-beta-testing-thread/page/14/#findComment-163281 Share on other sites More sharing options...
Advanced Member stusutcliffe Posted October 23, 2019 Advanced Member Share Posted October 23, 2019 Yeah I frequently end up whizzing my obj way into the distance accidentally. Link to comment https://3dcoat.com/forum/index.php?/topic/23667-3dcoat-49-beta-testing-thread/page/14/#findComment-163282 Share on other sites More sharing options...
Advanced Member stusutcliffe Posted October 23, 2019 Advanced Member Share Posted October 23, 2019 (edited) So Im happy with docking my tab etc etc So I tried a quick render.. disaster, something bad is lurking here. Think Im gonna go back to .3 version for now. The nice render compared to the not so nice. ( ps. Dont want to sound like Im moaning about everthing two minutes after ive installed , Andrew and the gang are doing a fantastic job.) Edited October 23, 2019 by stusutcliffe added 1 Link to comment https://3dcoat.com/forum/index.php?/topic/23667-3dcoat-49-beta-testing-thread/page/14/#findComment-163283 Share on other sites More sharing options...
carrots Posted October 23, 2019 Share Posted October 23, 2019 11 minutes ago, stusutcliffe said: So Im happy with docking my tab etc etc So I tried a quick render.. disaster, something bad is lurking here. Think Im gonna go back to .3 version for now. The nice render compared to the not so nice. ( ps. Dont want to sound like Im moaning about everthing two minutes after ive installed , Andrew and the gang are doing a fantastic job.) Please explain in more detail how you got such a result, on which version of 3D Coat and under what conditions the upper picture was rendered and on which version the lower one was rendered. Earlier during testing, we had no such problems. What shaders did you use? What is your graphics card? Link to comment https://3dcoat.com/forum/index.php?/topic/23667-3dcoat-49-beta-testing-thread/page/14/#findComment-163284 Share on other sites More sharing options...
carrots Posted October 23, 2019 Share Posted October 23, 2019 Here is an example of a new render 2 Link to comment https://3dcoat.com/forum/index.php?/topic/23667-3dcoat-49-beta-testing-thread/page/14/#findComment-163285 Share on other sites More sharing options...
carrots Posted October 23, 2019 Share Posted October 23, 2019 24 minutes ago, stusutcliffe said: This is testing toon shader https://drive.google.com/open?id=16U38tvBA1pATR5gGKbtSNTZSzN4qqdh2 https://drive.google.com/open?id=1Z52aWbgrUZJ-rrAiC5D95QtTIad4v9nK Link to comment https://3dcoat.com/forum/index.php?/topic/23667-3dcoat-49-beta-testing-thread/page/14/#findComment-163286 Share on other sites More sharing options...
carrots Posted October 23, 2019 Share Posted October 23, 2019 Now in 3DCoat you can render big scenes. This is one of the tests of the new render: 5 Link to comment https://3dcoat.com/forum/index.php?/topic/23667-3dcoat-49-beta-testing-thread/page/14/#findComment-163287 Share on other sites More sharing options...
Advanced Member stusutcliffe Posted October 23, 2019 Advanced Member Share Posted October 23, 2019 Hi, Most of my shaders behave strangely in .6 plus the real time renderer is weird and indescribable..the nice render was in the .2 beta. Graphics card is gtx1050 ti The bottom image does look like its got a toon shader on it dosnt it, its not supposed to is there a special setting I might have activated by mistake? Why have you posted those toon shaders ? Link to comment https://3dcoat.com/forum/index.php?/topic/23667-3dcoat-49-beta-testing-thread/page/14/#findComment-163288 Share on other sites More sharing options...
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