Reputable Contributor AbnRanger Posted April 9, 2020 Reputable Contributor Share Posted April 9, 2020 30 minutes ago, unity2k said: Anyone else getting a redirect error trying to download the newest beta? After I cleared my cookies (was recommended by Chrome), it seemed to work 1 Link to comment Share on other sites More sharing options...
Member unity2k Posted April 9, 2020 Member Share Posted April 9, 2020 1 hour ago, AbnRanger said: After I cleared my cookies (was recommended by Chrome), it seemed to work I tried that as I saw that message too. After signing into EVERYTHING else, after rebooting, after updating Chrome, still nothing. So I tried in Internet Explorer but it doesn't work there either. The Pilgway link hasn't worked for weeks as I get a message about a security risk so I use the 3DCoat link - that doesn't work either now. Link to comment Share on other sites More sharing options...
Javis Posted April 9, 2020 Share Posted April 9, 2020 Thanks Andrew. Link to comment Share on other sites More sharing options...
Advanced Member stusutcliffe Posted April 9, 2020 Advanced Member Share Posted April 9, 2020 That sounds mighty annoying. The Pilgway link worked like normal for me, downloaded in less than a minute. So I assume its ok at Pilgway end. Using Chrome, Up to date Win 10 Not sure what chrome version, does that not just update itself. ( disclaimer -I know very little about operating systems etc) And thanks team for putting align to view back Link to comment Share on other sites More sharing options...
Reputable Contributor Silas Merlin Posted April 10, 2020 Reputable Contributor Share Posted April 10, 2020 I'm still on 4.9.37 Tool tips are broken in export constructor, is this fixed in the newest version ? (wrong tooltips being displayed) Link to comment Share on other sites More sharing options...
Carlosan Posted April 10, 2020 Share Posted April 10, 2020 Is not broke, but reading tooltips below mouse. Its happening in all popups panels, mouse is not reading only the upper selection but through all floating windows. 1 Link to comment Share on other sites More sharing options...
Advanced Member tcwik Posted April 10, 2020 Advanced Member Share Posted April 10, 2020 uhm , where is the shadow in my shadow? Link to comment Share on other sites More sharing options...
Carlosan Posted April 10, 2020 Share Posted April 10, 2020 Win or Mac version ? Win version Cast shadow ok from my side. Graphic drivers are up to date ? Link to comment Share on other sites More sharing options...
Reputable Contributor AbnRanger Posted April 10, 2020 Reputable Contributor Share Posted April 10, 2020 5 hours ago, tcwik said: uhm , where is the shadow in my shadow? Try switching to the default shader 1 Link to comment Share on other sites More sharing options...
Andrew Shpagin Posted April 11, 2020 Author Share Posted April 11, 2020 11.04.20 4.9.39 (stable) - Solved problem of jagged line with spline stroke painting. - Fixed hints issue (over drop-down items) 2 1 Link to comment Share on other sites More sharing options...
Contributor Tony Nemo Posted April 11, 2020 Contributor Share Posted April 11, 2020 Both download sites still blocked with redirect error. .39 not available on google drive. Link to comment Share on other sites More sharing options...
Javis Posted April 11, 2020 Share Posted April 11, 2020 1 hour ago, Tony Nemo said: Both download sites still blocked with redirect error. .39 not available on google drive. Hey Tony! Try again in about 10 minutes, on Google Drive. It's currently uploading and has an eta of 2 minutes. Link to comment Share on other sites More sharing options...
Contributor Tony Nemo Posted April 12, 2020 Contributor Share Posted April 12, 2020 Thanks Javis! Any plans for new tools documentation? Link to comment Share on other sites More sharing options...
Advanced Member jene Posted April 14, 2020 Advanced Member Share Posted April 14, 2020 (edited) On 3/29/2020 at 7:41 AM, jene said: I used "marge with ". but didn't be desired result. umm... I'm sad. I don't know why but. my eyes are exhausted. I have some tension on my neck and shoulder. 3Dcoat makes me exhausted than other 3Dsoftware. maybe I could find why that issue happen. as a test, I used "retopo via decimaton". but I didn't see edge lines of the retopo mesh. I used "Flip faces", edge lines came out. as a result , the cause of boolian was that surface meshes ware reversed. it might need "recalculate normal outside" for surface mesh on sculpt room. Edited April 14, 2020 by jene Link to comment Share on other sites More sharing options...
Advanced Member jene Posted April 14, 2020 Advanced Member Share Posted April 14, 2020 when I turn on "back face culling" , faces are flipped on surface mode. if there is already means , I want to know how to reverse faces on surface mode. thank you. Link to comment Share on other sites More sharing options...
Advanced Member Werner_Z Posted April 14, 2020 Advanced Member Share Posted April 14, 2020 4.9.38 Smoothing on imported meshes are extremely slow in surface mode. Even on very basic low poly meshes. Link to comment Share on other sites More sharing options...
Advanced Member Werner_Z Posted April 14, 2020 Advanced Member Share Posted April 14, 2020 Live Clay Tools on imported meshes has artifacts in surface mode. Link to comment Share on other sites More sharing options...
Member lambertj21 Posted April 14, 2020 Member Share Posted April 14, 2020 Werner_Z is reporting the same performance issues we identified after the move tool optimizations. @Werner_Z, you reported .38 build. Can you confirm the issue in the most recent .39 build? (I'm in meetings right now so can't test it.) Link to comment Share on other sites More sharing options...
Reputable Contributor Silas Merlin Posted April 14, 2020 Reputable Contributor Share Posted April 14, 2020 Install anyway ? Link to comment Share on other sites More sharing options...
Advanced Member sprayer Posted April 14, 2020 Advanced Member Share Posted April 14, 2020 8 hours ago, Werner_Z said: Live Clay Tools on imported meshes has artifacts in surface mode. Maybe better to share scene or model, because i was tried and imported Obj fine for me, so it maybe something with import model Link to comment Share on other sites More sharing options...
Reputable Contributor AbnRanger Posted April 14, 2020 Reputable Contributor Share Posted April 14, 2020 2 hours ago, sprayer said: Maybe better to share scene or model, because i was tried and imported Obj fine for me, so it maybe something with import model Yeah, I think hitting ENTER (basically dyna-meshes it) would solve that. I also RMB the VoxTree layer > choose TO GLOBAL SPACE, when I notice strange mesh behaviors. Sometimes that works surprisingly well, but not in every case. Link to comment Share on other sites More sharing options...
Carlosan Posted April 15, 2020 Share Posted April 15, 2020 Please confirm Paint Room > Select any Smart Material (it is not happening with all but someones) If Preview Option > project from the camera is selected, Preview Option disappear. Link to comment Share on other sites More sharing options...
Reputable Contributor Silas Merlin Posted April 15, 2020 Reputable Contributor Share Posted April 15, 2020 13 minutes ago, Carlosan said: Please confirm Paint Room > Select any Smart Material (it is not happening with all but someones) If Preview Option > project from the camera is selected, Preview Option disappear. No, it works here. could you give the name of default smaterials that are affected, or share one that doesn't work ? 1 Link to comment Share on other sites More sharing options...
Carlosan Posted April 15, 2020 Share Posted April 15, 2020 Thx ThisOne.3dcpack Link to comment Share on other sites More sharing options...
Reputable Contributor Silas Merlin Posted April 16, 2020 Reputable Contributor Share Posted April 16, 2020 Untitled.mp4 Clip mask only works on the color channel, not depth ??? Is that expected behaviour, I never noticed ? I'm painting on the high poly, I don't know if it makes a difference. And the layer that has my mask is hidden in the sculpt tree. Link to comment Share on other sites More sharing options...
Advanced Member tcwik Posted April 17, 2020 Advanced Member Share Posted April 17, 2020 (edited) [4.9 39 Gl/Dx] 1.Pointing with shortcuts still doesn't work properly .. 2.Picking model parts [by a shortcut of course ] in the Render Room, automatic change them from voxel to surface;/ Edited April 17, 2020 by tcwik Link to comment Share on other sites More sharing options...
Member zebrap Posted April 18, 2020 Member Share Posted April 18, 2020 (edited) Hey, Just a quick one. I've noticed that when the viewport camera is set to 'isometric', the objects appear black in the render room. They also appear black in the sculpt room if 'Cast Shadows' is enabled. I'm not sure if it's due to the nature of the render engine, or if it's a bug. I just wanted to report this here as I couldn't find it mentioned on the forums. Maybe it'll help someone someday! Loving the new cloth tool by the way. Loads of fun. Awesome stuff guys. Edited April 18, 2020 by zebrap Link to comment Share on other sites More sharing options...
Advanced Member stusutcliffe Posted April 19, 2020 Advanced Member Share Posted April 19, 2020 (edited) The new "custom stitches" are giving me grief at the moment, cant get the alpha to rotate. Maybe something as gone wrong with my model, it does not work anywhere on this model. But if I drop a fresh sphere into the scene it works fine on the new model. Ive tried everyting from cleaning the surface to voxelising and returning to surface mode to hitting the return key to remesh. I wonder if it is because I have painted the mesh.I will delete all the layers and have a look. Edit ..deleting paint layers did not work. I also tried deleting the options xml thingy, but I wary of deleting something vital. I think all it is , is the 'rotate alpha' has given up on me. Edited April 19, 2020 by stusutcliffe 1 Link to comment Share on other sites More sharing options...
Advanced Member stusutcliffe Posted April 19, 2020 Advanced Member Share Posted April 19, 2020 Ok, just had a fresh look at this broken stitches thing. It appears that it breaks if you go from surface to voxels and back to surface again. Link to comment Share on other sites More sharing options...
Advanced Member tcwik Posted April 22, 2020 Advanced Member Share Posted April 22, 2020 move tool bug :/ Link to comment Share on other sites More sharing options...
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