Andrew Shpagin Posted July 26, 2019 Author Share Posted July 26, 2019 26.07.2019 4.9.02 - Retopo commands like shell/extrude/etc... will not follow mouse movements, all extrusions will be commited only with the gizmo manipulations. - Navigation keys assignment fixed. - Painted metallicity is not destroyed by cutoff. - Fixed different problems related to attached smart materials. - Essentially faster switching between smart materials. - CTRL in paint mode works like eraser if smart material enabled. - better quality of brushing along drawn curve (especially if curve has not much points). - Removed duplicate messages about layers locking 3 Link to comment https://3dcoat.com/forum/index.php?/topic/23667-3dcoat-49-beta-testing-thread/page/4/#findComment-161969 Share on other sites More sharing options...
Reputable Contributor Silas Merlin Posted July 29, 2019 Reputable Contributor Share Posted July 29, 2019 4.9.0.2SL GL I can only paint bumps in paint room. i.e. CTRL or "invert tool" has no effect. Anyone else ? Link to comment https://3dcoat.com/forum/index.php?/topic/23667-3dcoat-49-beta-testing-thread/page/4/#findComment-161993 Share on other sites More sharing options...
Member geoath Posted July 29, 2019 Member Share Posted July 29, 2019 26.07.2019 4.9.02 : - CTRL in paint mode works like eraser if smart material enabled. Link to comment https://3dcoat.com/forum/index.php?/topic/23667-3dcoat-49-beta-testing-thread/page/4/#findComment-161998 Share on other sites More sharing options...
Reputable Contributor Silas Merlin Posted July 29, 2019 Reputable Contributor Share Posted July 29, 2019 4 hours ago, geoath said: 26.07.2019 4.9.02 : - CTRL in paint mode works like eraser if smart material enabled. So... how are you supposed to paint cracks and such now ? Link to comment https://3dcoat.com/forum/index.php?/topic/23667-3dcoat-49-beta-testing-thread/page/4/#findComment-162007 Share on other sites More sharing options...
Member geoath Posted July 29, 2019 Member Share Posted July 29, 2019 Well, this is a good question! I think everyone has in mind that CTRL is used for "inverse" sculpting/painting , so I can't understand why change such a thing... First of all, I find that this approach breaks the consistence between sculpting and painting, which is not so wise, unless there is a good reason (always personal opinion). Personally I haven't installed 4.9.02 yet, so I don't know which is the equivalent for CTRL in paint mode. Link to comment https://3dcoat.com/forum/index.php?/topic/23667-3dcoat-49-beta-testing-thread/page/4/#findComment-162015 Share on other sites More sharing options...
Javis Posted July 29, 2019 Share Posted July 29, 2019 Uff, that is going to really destroy the current workflow. What is the thinking behind overriding CTRL for inverse with this new erase function? Any other key would work just as fine. In the meantime has anyone found the replacement key for inverting (if one exists)? Link to comment https://3dcoat.com/forum/index.php?/topic/23667-3dcoat-49-beta-testing-thread/page/4/#findComment-162019 Share on other sites More sharing options...
Reputable Contributor Silas Merlin Posted July 29, 2019 Reputable Contributor Share Posted July 29, 2019 1 minute ago, Javis said: In the meantime has anyone found the replacement key for inverting (if one exists)? Yes please what is the replacement, because the "invert tool" checkbox at top of screen is inactive too 1 Link to comment https://3dcoat.com/forum/index.php?/topic/23667-3dcoat-49-beta-testing-thread/page/4/#findComment-162020 Share on other sites More sharing options...
Advanced Member jene Posted July 30, 2019 Advanced Member Share Posted July 30, 2019 v4.9.02 ... ctrl + depth paint doesn't work? v4.9.01 is no problem. Link to comment https://3dcoat.com/forum/index.php?/topic/23667-3dcoat-49-beta-testing-thread/page/4/#findComment-162031 Share on other sites More sharing options...
Member geoath Posted July 30, 2019 Member Share Posted July 30, 2019 14 hours ago, Javis said: Uff, that is going to really destroy the current workflow. What is the thinking behind overriding CTRL for inverse with this new erase function? Any other key would work just as fine. I second that! I mean, any key as a sticky one can be assigned to erase tool, why use a modifier key and break the standard workflow? I hope CTRL will restored as inverse function in the next build. Link to comment https://3dcoat.com/forum/index.php?/topic/23667-3dcoat-49-beta-testing-thread/page/4/#findComment-162032 Share on other sites More sharing options...
Reputable Contributor Silas Merlin Posted July 30, 2019 Reputable Contributor Share Posted July 30, 2019 So, CTRL+Paint erases colour, it erases roughness/metal, but it paints bump, upwards, is that how it behaves for everyone ? Link to comment https://3dcoat.com/forum/index.php?/topic/23667-3dcoat-49-beta-testing-thread/page/4/#findComment-162050 Share on other sites More sharing options...
Reputable Contributor Silas Merlin Posted July 31, 2019 Reputable Contributor Share Posted July 31, 2019 When I hide the voxtree, at the root, the objects do not disappear until I move the camera. On the other hand, if I hide a layer in the voxtree, the display refreshes correctly. Link to comment https://3dcoat.com/forum/index.php?/topic/23667-3dcoat-49-beta-testing-thread/page/4/#findComment-162051 Share on other sites More sharing options...
Carlosan Posted July 31, 2019 Share Posted July 31, 2019 This issue was reported. Link to comment https://3dcoat.com/forum/index.php?/topic/23667-3dcoat-49-beta-testing-thread/page/4/#findComment-162052 Share on other sites More sharing options...
Advanced Member jene Posted July 31, 2019 Advanced Member Share Posted July 31, 2019 2 hours ago, Carlosan said: This issue was reported. thank you very much. Link to comment https://3dcoat.com/forum/index.php?/topic/23667-3dcoat-49-beta-testing-thread/page/4/#findComment-162054 Share on other sites More sharing options...
Advanced Member tokikake Posted July 31, 2019 Advanced Member Share Posted July 31, 2019 Though it depend each user work-flow, but I hope when up-date, it offer option for invert about bump(normal), color, roughness, metalness, with check box. then user can modify, how ctrl work. (there are many ways to improve, eg,, use another modifier key (eg use alt+ then assgin it for color invert only ,,, at current shift + assgin smooth, but maybe offer with check box, which user can full customize for invert, may be best solution .( it not mater how default work, if we can edit it easy) 1 Link to comment https://3dcoat.com/forum/index.php?/topic/23667-3dcoat-49-beta-testing-thread/page/4/#findComment-162055 Share on other sites More sharing options...
Advanced Member tokikake Posted July 31, 2019 Advanced Member Share Posted July 31, 2019 (edited) I test with 4.9.02 SL I do not know if I miss usage, but I can not freeze, or erase with stencil and FIll tool options, what I need to . 1. generate or import cube in paint room. 2. on layer 1. Fill color as you like. (I activate color only) 3. on layer 1 . select stencil texture, then set Fill tool option as Fill w eraser. 4. click" Layer" in Fill tool option to erase all layer with stencil texture. and hide layer 0. it not work as it should be. stencil can not count to erase at all. 5 if I click on surface with brush, stencil seems work but, the stencil arrange distorted strange way. it not matter which mapping option I choosed. This is drop box link of movie (mp4) https://www.dropbox.com/s/13cy0hef6fk29z8/coattest2.mp4?dl=0 Then if I just color with use same brush setting, (fill tool) then click on surface, it work as it should be. (view port image and painted arrangement is same) And I can fill color with stencil just click (Layer, or surface Mat, or object) option button, in Tool options, it work. so erase and freeze option seems break somehow, with use FIll and stencil . Edited July 31, 2019 by tokikake add movie link of drop box Link to comment https://3dcoat.com/forum/index.php?/topic/23667-3dcoat-49-beta-testing-thread/page/4/#findComment-162058 Share on other sites More sharing options...
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