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3DCoat 4.9 BETA testing thread


Andrew Shpagin
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26.07.2019 4.9.02

- Retopo commands like shell/extrude/etc... will not follow mouse movements, all extrusions will be commited only with the gizmo manipulations.
- Navigation keys assignment fixed.
- Painted metallicity is not destroyed by cutoff.
- Fixed different problems related to attached smart materials.
- Essentially faster switching between smart materials.
- CTRL in paint mode works like eraser if smart material enabled.
- better quality of brushing along drawn curve (especially if curve has not much points).
- Removed duplicate messages about layers locking

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Well, this is a good question!

I think everyone has in mind that CTRL is used for  "inverse" sculpting/painting , so I can't understand why change such a thing...

First of all, I find that this approach  breaks the consistence between sculpting and painting, which is not so wise, unless there is a good reason (always personal opinion).

Personally I haven't installed 4.9.02 yet, so I don't know which is the equivalent for CTRL  in paint mode.

 

 

Uff, that is going to really destroy the current workflow. What is the thinking behind overriding CTRL for inverse with this new erase function? Any other key would work just as fine.

In the meantime has anyone found the replacement key for inverting (if one exists)?

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1 minute ago, Javis said:

In the meantime has anyone found the replacement key for inverting (if one exists)?

Yes please what is the replacement, because the "invert tool" checkbox at top of screen is inactive too

 

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14 hours ago, Javis said:

Uff, that is going to really destroy the current workflow. What is the thinking behind overriding CTRL for inverse with this new erase function? Any other key would work just as fine.

 

I second that!

I mean, any key as a sticky one can be assigned to erase tool, why use a modifier key and break the standard workflow? 

I hope CTRL will restored as inverse function in the next build.

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Though it depend each user work-flow, but I hope when up-date, it offer option for invert about bump(normal), color, roughness, metalness,

 with check box.  then user can modify, how ctrl work. 

(there are many ways to improve, eg,, use another modifier key (eg use alt+  then assgin it for color invert only ,,, at current shift + assgin smooth,

but maybe offer with check box, which user can full customize for invert, may be best solution .( it not mater how default work,  if we can edit it easy)

 

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I test with 4.9.02 SL

I do not know if I miss usage, but I can not freeze, or erase with stencil and  FIll tool options, what I need to .

1. generate or import cube in paint room.

2. on layer 1. Fill color as you like. (I activate color only) 

3. on layer 1 . select stencil texture,  then  set Fill tool option as Fill w eraser.

4. click" Layer" in Fill tool option to erase all layer with stencil texture.

and hide layer 0.   it not work as it should be. stencil can not count to erase at all. 

5 if I click on surface with brush, stencil seems work but, the stencil  arrange distorted strange way.

it not matter which mapping option I choosed.

This is  drop box link of movie (mp4)

https://www.dropbox.com/s/13cy0hef6fk29z8/coattest2.mp4?dl=0

 

stencil.thumb.JPG.b8cdd936d24d32b65a7775d027625787.JPG

Then if I just color with use same brush setting, (fill tool) then click on surface, it work as it should be. (view port image and painted 

arrangement is same)

justcolorstencil.thumb.JPG.948c289f8613721faf73f297a95502af.JPG

And I can fill color with stencil just click (Layer, or surface Mat, or object) option button, in Tool options, it work.

so erase and freeze option seems break somehow, with use FIll and stencil .

Edited by tokikake
add movie link of drop box
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