Contributor Tinker Posted July 29, 2009 Author Contributor Report Share Posted July 29, 2009 Quote Link to comment Share on other sites More sharing options...
Javis Posted July 29, 2009 Report Share Posted July 29, 2009 Great looking work there! I love the texture work. Quote Link to comment Share on other sites More sharing options...
Member Dele Posted July 29, 2009 Member Report Share Posted July 29, 2009 As for UV, i did it in "UVlayout" program, unfolded manualy and then auto pack it. As for me i dont think its so bad Yep, there much unused space, but model has many tricky shapes, hard to cut for compact pack. I really like UVlayout myself. I'm curious about how you incorporated it into your workflow here. Is it possible to export the retopo, UV map with UVlayout, then import it back in and still collect the details of the voxel sculpt? Is that what you did? Or did you do the detailing while texturing? Quote Link to comment Share on other sites More sharing options...
Contributor Tinker Posted July 29, 2009 Author Contributor Report Share Posted July 29, 2009 I really like UVlayout myself. I'm curious about how you incorporated it into your workflow here. Is it possible to export the retopo, UV map with UVlayout, then import it back in and still collect the details of the voxel sculpt? Is that what you did? Or did you do the detailing while texturing? Yes . Export/import in Retopo, then bake. Quote Link to comment Share on other sites More sharing options...
Member Dele Posted July 29, 2009 Member Report Share Posted July 29, 2009 Sweet, I was hoping that was possible. Thanks for the insight Tinker. I'm learning a lot from this thread. Quote Link to comment Share on other sites More sharing options...
Advanced Member rimasson Posted July 30, 2009 Advanced Member Report Share Posted July 30, 2009 Simply brillant. thanks for sharing your workflox Quote Link to comment Share on other sites More sharing options...
Contributor Tinker Posted August 3, 2009 Author Contributor Report Share Posted August 3, 2009 Just started new creature. Its organic, so im planing use only 3D-Coat for it. Quote Link to comment Share on other sites More sharing options...
Applink Developer haikalle Posted August 3, 2009 Applink Developer Report Share Posted August 3, 2009 Very good start. I like the overall shape. Just keep it up Quote Link to comment Share on other sites More sharing options...
Contributor Tinker Posted August 3, 2009 Author Contributor Report Share Posted August 3, 2009 update: Quote Link to comment Share on other sites More sharing options...
Contributor artman Posted August 3, 2009 Contributor Report Share Posted August 3, 2009 Very cool! My favorite design from you so far. Wings are very nice. Quote Link to comment Share on other sites More sharing options...
Contributor LJB Posted August 3, 2009 Contributor Report Share Posted August 3, 2009 You do have a beautiful imagination when it comes to these beasties!! Quote Link to comment Share on other sites More sharing options...
Advanced Member jedwards Posted August 3, 2009 Advanced Member Report Share Posted August 3, 2009 That looks great! Perfect case for using 3dcoat in the beginning. Quote Link to comment Share on other sites More sharing options...
Advanced Member chris_solo Posted August 9, 2009 Advanced Member Report Share Posted August 9, 2009 Very inventive and nice work! Quote Link to comment Share on other sites More sharing options...
Contributor Tinker Posted September 2, 2009 Author Contributor Report Share Posted September 2, 2009 dragonfly update with new muscule tool Quote Link to comment Share on other sites More sharing options...
Advanced Member Ratchet Posted September 2, 2009 Advanced Member Report Share Posted September 2, 2009 The second model is great, reminds me Doom 3 Well any intention to make a video tutorial on hard edge modeling with voxel booleans ? Quote Link to comment Share on other sites More sharing options...
Contributor Tinker Posted September 4, 2009 Author Contributor Report Share Posted September 4, 2009 Working on new model now. Nearly all made with merge tool. Quote Link to comment Share on other sites More sharing options...
Applink Developer haikalle Posted September 4, 2009 Applink Developer Report Share Posted September 4, 2009 Looks a very cool. Very clean design. Quote Link to comment Share on other sites More sharing options...
Contributor Tinker Posted September 5, 2009 Author Contributor Report Share Posted September 5, 2009 Some tweaks on helmet (no more stupid i hope) Quote Link to comment Share on other sites More sharing options...
Advanced Member -Shadow- Posted September 5, 2009 Advanced Member Report Share Posted September 5, 2009 Первый шлем был похож на нлем из фолла, а этот похож на трансформеров покажи модель с других ракурсов Quote Link to comment Share on other sites More sharing options...
Advanced Member erklaerbar Posted September 5, 2009 Advanced Member Report Share Posted September 5, 2009 cruel! so cool stuff from you! I like it all Quote Link to comment Share on other sites More sharing options...
Contributor Tinker Posted September 5, 2009 Author Contributor Report Share Posted September 5, 2009 Quote Link to comment Share on other sites More sharing options...
Advanced Member GED Posted September 5, 2009 Advanced Member Report Share Posted September 5, 2009 really cool, youre definitely proving 3dc can do hard surface, Im scared to ask how many layers you have haha Quote Link to comment Share on other sites More sharing options...
Contributor Klaus Nordby Posted September 5, 2009 Contributor Report Share Posted September 5, 2009 Tinker, thanks for showing us both your great work and your workflow! I have just bought C4D about week ago, so that 3DC/C4D combination was great to see. Thanks also to you guys who talked about the CUDA improvements. I have an aging 7600 GS, which has been fine for my Photoshop CS4 needs, but I don't play games at all so I've wondered if it made any sense for me to get a really fast GPU, and it now seems that will pay off in 3DC, as I've often felt voxel sculpting was sluggish. Quote Link to comment Share on other sites More sharing options...
Advanced Member kay_Eva Posted September 6, 2009 Advanced Member Report Share Posted September 6, 2009 Go go go go Tinker! Trail Blazer of 3d-Coat!! *scribbles notes* Quote Link to comment Share on other sites More sharing options...
Advanced Member -Shadow- Posted September 7, 2009 Advanced Member Report Share Posted September 7, 2009 я так понимаю нижняя часть еще WIP? Quote Link to comment Share on other sites More sharing options...
Member howitzer Posted September 7, 2009 Member Report Share Posted September 7, 2009 Awe-inspiring work Tinker, you have proven 3DC as a viable tool for hard surface modeling. Quote Link to comment Share on other sites More sharing options...
Contributor Tinker Posted September 13, 2009 Author Contributor Report Share Posted September 13, 2009 This abstract object made for final test 3D-Coat -> Unity3d workflow, including: texturing, baking, model and maps transfer, shader setup. You can check it alive in 3d (4 mb) it can be rotated with mouse You will be offered to install Unity3d web player plugin (about 3 mb) Quote Link to comment Share on other sites More sharing options...
PalSan Posted September 13, 2009 Report Share Posted September 13, 2009 красиво) чуть-чуть грязьки разве что не хватает, имхо естественно. карту спекуляра показать можешь? п.с. ну может еще масла пятнышки))))) п.с.2 любопытный плаг)спасибо за инфу. Quote Link to comment Share on other sites More sharing options...
Contributor Tinker Posted September 13, 2009 Author Contributor Report Share Posted September 13, 2009 Спасибо. Угу грязь не сделал. Тут было много возни с самим "техпроцессом" переноса, но главное освоил, в следующий раз все будет ок Кстати сейчас очень удобно стало рисовать протертые ребра на спекуляре, если выставить подходящие параметры less on cavity. Quote Link to comment Share on other sites More sharing options...
PalSan Posted September 13, 2009 Report Share Posted September 13, 2009 пасиб Quote Link to comment Share on other sites More sharing options...
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