Advanced Member L'Ancien Regime Posted September 7, 2019 Advanced Member Report Share Posted September 7, 2019 (edited) I can see its potential virtues but I'm having a bit of trouble grasping it even with tutorials. For instance, this tutorial; It says that you're painting on Voxels, apparently mainly in the Sculpt Room with shaders as opposed to PPP or MV painting. Fine. But then he starts to work but he's not painting on voxels. He's painting on the surface mesh in the Paint Room. I'm already confused right at the start. Someone please rectify this for me. Maybe I should just proceed as though surface mode was the equivalent of voxel mode? Also what is the difference between Micro Vertex and Vertex painting practically? Mainly I want this because I want to work with painting out displacement maps, not normal maps. Seek and ye shall find; I solved my own problem Edited September 7, 2019 by L'Ancien Regime Quote Link to comment Share on other sites More sharing options...
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.