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import multiple OBJs?


nobackup
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Whenever I use the 'import multiple objects' command (for example with a character from zbrush), the results are extremely low-poly....like just a few triangles show up.  It seems like the layers it creates don't have enough resolution, but I don't know how to solve this.  If I import the objects one at a time, it's fine, but I have a lot of pieces and would like to do it in one go. Am I missing something? 

2019-09-21_11h55_06.png

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  • 3 weeks later...
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On 9/21/2019 at 12:11 PM, Carlosan said:

Switch to Surface Mode

Voxtree > (S)layername

to get better results.

thanks for the tip.  I've tried this and the meshes do look a little better but still have lots of errors.  Importing one at a time works well however.  Looks like it is bugged for now - version 4.905

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