Member JanCZ Posted September 27, 2019 Member Report Share Posted September 27, 2019 Hi guys, lets say I have an object (photogrammetry workflow) with 16 texures (4 096 x 4 096) and I want to "resize" it to just 4 textures (with the same size) Is it possible with 3DCoat? And furthermore... is possible to for example choose which areas to reduce the size and where to keep original textures? My idea... I am taking photogrammetry models of castles, but lot of places on textures are occupied by trees, surrounding areas etc. which are not really important, but takes a place on textures. So I would like to reduce "resolution" of textures at these places to keep better textures resolution on the important areas. Is it possible? Thanks a lot Quote Link to comment Share on other sites More sharing options...
Carlosan Posted September 30, 2019 Report Share Posted September 30, 2019 Hi You mean "Edit -> Mesh & Texture Resolution " ? But if you want to decrease the texture size it is better to do in any 2d editor because of better filtering. Sometimes you need additional sharping. Quote Link to comment Share on other sites More sharing options...
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