Ok, so after a week of struggling I managed to do it somehow. Here is my workflow:
import original mesh into paint room
in retopo room import the edited mesh to which I would like to transfer textures
Bake -> Bake w/ Per pixel painting w/ Displacement
go back to Paint room, where I have now two objects. Original one and newly painted edited one.
Textures look good on the new one, thats cool, but... Yeah, there is always but... Some of the faces on the newly tex
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Posted by JanCZ,
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