Jump to content
3DCoat Forums

3DCoat Sketch Tool for Hardsurface Design, by Anton Tenitsky


Recommended Posts

  • Carlosan changed the title to 3DCoat Sketch Tool for Hardsurface Design, by Anton Tenitsky
  • 8 months later...
  • Advanced Member
9 minutes ago, sprayer said:



1 hour ago, Carlosan said:

Is not working, sorry :(

Bug reported. 

Thanks a lot Carlosan. Are there any versions that do work? I've uninstalled 9.52 and installed 9.54 and the problem remains the same.  And thank you too sprayer.

It's too bad because I've never liked the sketch tool before; I thought it was cheap and dumb but that Tenitsky tutorial shows it's new form off to good effect. It produces some very cool work now.

Edited by L'Ancien Regime
  • Thanks 1
Link to comment
Share on other sites

  • Advanced Member

I have a question though on using the shaping tools to lay out the black and white areas that become voxelized dimensional objects in  Sketch Tool; they're the same shapes you use for Cut Off Tool, where they work fine. But in the context of the Sketch tool there's one important shape that doesn't work well at all; the Closed Spline goes wonky on you.




When you try to use it by clicking the spline points within the Sketch Tool box it shoots right off to a point far from the target area and the Sketch Tool box refuses to allow any curve points to be placed inside it.




It would be useful in the Sketch Tool context if we had access to drawing with this spline.


And one other question; when Tenitsky has drawn a circle or square in Sketch Tool to the size and dimensions he desires, he can slide its location around the Sketch Tool box with some hot key or something before he has released his mouse button and formed the blob of voxels in the Sketch box.  Any ideas on what that technique/hot key is?

Edited by L'Ancien Regime
Link to comment
Share on other sites

Reported. Thanks for the heads up.


20.07.20 4.9.55 (stable)

- Correct job of Sketch tool, correct interaction of sketch with new curves.

- Correct move for move in voxel move when there is no immediate voxelization.

- Correct support of selected volumes during Sculpt booleans. 3D-Coat tries to keep selection unchanged whenever possible.

- I hope Activity finally fixed


And this is just 5% of what is done since last build, but everything else is not ready, so I exposed only stable part of changes.

  • Like 1
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


  • Create New...