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3DCoat Sketch Tool for Hardsurface Design, by Anton Tenitsky


Carlosan
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  • 8 months later...
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I'd just love to do this tutorial but I can't even get started with it because all Sketch will give me is three planes of cyrilic type.  This is using 9.52.  Clear current, fill current, doesn't work.

 

w6Bufao.jpg

Edited by L'Ancien Regime
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1 hour ago, L'Ancien Regime said:

So, how do I change that so I can get going?

In shader texture appear after change setting like flat shading. Try to change something what effect viewport\shader or restart 3dcoat

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9 minutes ago, sprayer said:

 

 

1 hour ago, Carlosan said:

Is not working, sorry :(

Bug reported. 

Thanks a lot Carlosan. Are there any versions that do work? I've uninstalled 9.52 and installed 9.54 and the problem remains the same.  And thank you too sprayer.

It's too bad because I've never liked the sketch tool before; I thought it was cheap and dumb but that Tenitsky tutorial shows it's new form off to good effect. It produces some very cool work now.

Edited by L'Ancien Regime
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1 hour ago, Carlosan said:

Is not working, sorry :(

Bug reported. 

Please report also similar problem in here. When i edit shader to make matcap and choosing texture. It fixing if i toggle flat shading checkbox
 gLa6UNQ.jpg

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I have a question though on using the shaping tools to lay out the black and white areas that become voxelized dimensional objects in  Sketch Tool; they're the same shapes you use for Cut Off Tool, where they work fine. But in the context of the Sketch tool there's one important shape that doesn't work well at all; the Closed Spline goes wonky on you.

 

WPYxChc.jpg

 

When you try to use it by clicking the spline points within the Sketch Tool box it shoots right off to a point far from the target area and the Sketch Tool box refuses to allow any curve points to be placed inside it.

 

WSsiSmV.jpg

 

It would be useful in the Sketch Tool context if we had access to drawing with this spline.

 

And one other question; when Tenitsky has drawn a circle or square in Sketch Tool to the size and dimensions he desires, he can slide its location around the Sketch Tool box with some hot key or something before he has released his mouse button and formed the blob of voxels in the Sketch box.  Any ideas on what that technique/hot key is?

Edited by L'Ancien Regime
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Reported. Thanks for the heads up.

//edit

20.07.20 4.9.55 (stable)

- Correct job of Sketch tool, correct interaction of sketch with new curves.

- Correct move for move in voxel move when there is no immediate voxelization.

- Correct support of selected volumes during Sculpt booleans. 3D-Coat tries to keep selection unchanged whenever possible.

- I hope Activity finally fixed

 

And this is just 5% of what is done since last build, but everything else is not ready, so I exposed only stable part of changes.

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