Member Leviosa Posted November 3, 2019 Member Report Share Posted November 3, 2019 Here's something really important ,probably trivial, to which I haven't found a solution: While I'm painting with smart material .. I understood only the heightmap is taken in account. Like this: But what if need to have both the depth given by the heightmap in the smart material, AND the depth of my alpha brush? To obtain something like this. Which I obtained by painting the diffuse ,normal, specular and then painted over the depth of the alpha brush, after closing the smart material. How to do it all in one stroke? Quote Link to comment Share on other sites More sharing options...
Carlosan Posted November 3, 2019 Report Share Posted November 3, 2019 Hi Try configuring this parameter Quote Link to comment Share on other sites More sharing options...
Member Leviosa Posted November 4, 2019 Author Member Report Share Posted November 4, 2019 Unlock Depth seems to not be working for me... it only allows to tweak more the depth of HeightMap itself, but depth of alpha brush is completely ignored. Quote Link to comment Share on other sites More sharing options...
Carlosan Posted November 4, 2019 Report Share Posted November 4, 2019 This issue was reported to dev team. Quote Link to comment Share on other sites More sharing options...
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