Advanced Member Innovine Posted November 7, 2019 Advanced Member Report Share Posted November 7, 2019 I use a 3d Connexion Spacemouse (and it was an important reason when I chose 3d coat to be honest). I notice recently that in 4.9 when working on very small objects, the movement/panning is extremely sensitive. It seems like the displacement of the spacemouse controller gives an absolute camera movement in 3d-coat, and does not scale the input to match the zoom level. Is this configurable in some way? I'd prefer if the spacemouse movement rates are relative to the objects size on the screen, not the absolute movement of the controller. Please let me know if this description is not clear. You can probably see the problem for yourself if you up the voxel resolution and make a very small object, and then zoom in so it fills the screen and then try to pan it around. It just shoots off the screen when you touch the controller. 1 Quote Link to comment Share on other sites More sharing options...
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