Member Rectro Posted December 13, 2019 Member Report Share Posted December 13, 2019 (edited) Hi Im a Modo, and C4D user and looking at the nice tools Maya has for topology. Some spesific ones that caught my attention is Smooth brush from the shift modifier key along with soft selection. What solutions does 3Dcoat have for retopology smoothing, and how does in general they compare with Maya. I use Zbrush so dont even need the sculpting part of 3DCoat. Here is a video I made to make my question more clear. Thanks, Dan Edited December 13, 2019 by Rectro Quote Link to comment Share on other sites More sharing options...
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