Member kritskiy Posted January 3, 2020 Member Report Share Posted January 3, 2020 (edited) Hi, I'm having a very unstable behaviour when I try to call for Subtract from a script. For instance something simple like this void main(){ cmd("$SubtractFrom_delta"); }; that's supposed to subtract the active layer from a layer 'delta' but in my case it completely removes a different layer ('charlie') in the attached video. In new scenes it works like it should but it's like with time a scene degrades or something and this one and similar scripts start to act on completely random layers. Does anyone have any ideas about what's happening? 2020-01-03 12-17-54.mp4 Edited January 3, 2020 by kritskiy Quote Link to comment Share on other sites More sharing options...
Member kritskiy Posted January 3, 2020 Author Member Report Share Posted January 3, 2020 Oh wow. It seems that script is using the object beneath the mouse cursor (even though Auto Pick option is turned off). Is it a bug or a feature? I'd say a script should use what's written in a script if not asked otherwise with some sort of special option? Quote Link to comment Share on other sites More sharing options...
Advanced Member nobackup Posted August 30, 2022 Advanced Member Report Share Posted August 30, 2022 On 1/3/2020 at 5:50 AM, kritskiy said: Oh wow. It seems that script is using the object beneath the mouse cursor (even though Auto Pick option is turned off). Is it a bug or a feature? I'd say a script should use what's written in a script if not asked otherwise with some sort of special option? Was there ever any resolution to this? I seem to be experiencing the same under the cursor behaviour as outlined in this thread: Quote Link to comment Share on other sites More sharing options...
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