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Boolean calls act weird and remove random layers?


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Hi, I'm having a very unstable behaviour when I try to call for Subtract from a script. For instance something simple like this

void main(){
  cmd("$SubtractFrom_delta");
};

that's supposed to subtract the active layer from a layer 'delta' but in my case it completely removes a different layer ('charlie') in the attached video. In new scenes it works like it should but it's like with time a scene degrades or something and this one and similar scripts start to act on completely random layers. Does anyone have any ideas about what's happening?

Edited by kritskiy
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  • 2 years later...
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On 1/3/2020 at 5:50 AM, kritskiy said:

Oh wow. It seems that script is using the object beneath the mouse cursor (even though Auto Pick option is turned off). Is it a bug or a feature? I'd say a script should use what's written in a script if not asked otherwise with some sort of special option?

Was there ever any resolution to this?  I seem to be experiencing the same under the cursor behaviour as outlined in this thread:

 

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