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problem with low-poly

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Hello, I wanted to make a Low poly version of the hilt of the sword, but after retopology I get black game. How to create a low-poly model correctly? What is my mistake? My actions:

1) High poly model


2) I impose having noticed on the model


3) I apply having noticed


4) I click "Auto-mapping", "Sharp seams", "Expand"


5) I use baking


6) Total / Low-poly model


How to create a good low-poly model?

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