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problem with low-poly


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Hello, I wanted to make a Low poly version of the hilt of the sword, but after retopology I get black game. How to create a low-poly model correctly? What is my mistake? My actions:

1) High poly model

ffd08fa0be0cd791c26f0e08be94c1c3.png

2) I impose having noticed on the model

f8feb4db8131d2c7f531a3b4f6d11cf3.png

3) I apply having noticed

aeb8d0cf05a885a41b61e61557ee1913.png

4) I click "Auto-mapping", "Sharp seams", "Expand"

f7f5b976e19456613db8a88b55eb2292.png

5) I use baking

3ea3cebefcb6e270431d2fd525851d09.png

6) Total / Low-poly model

9e9c747127b5746d16b3b6cb8fa64815.png

How to create a good low-poly model?

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