Member Ilas Posted January 15, 2020 Member Report Share Posted January 15, 2020 (edited) привет, ошибка выпечки. Все низкополигональное становится черным. И так со всеми объектами! Помогите, пожалуйста. Покажите вокселей в Paint Room (галочка).baked with a button"baked normal map" 1) Привет поли 2) Уф и полигоны 3) низкополигональная Edited January 15, 2020 by Ilas Quote Link to comment Share on other sites More sharing options...
Carlosan Posted January 16, 2020 Report Share Posted January 16, 2020 Hi On latest version you can Bake sculpt mesh onto paint room mesh using this command. Hope it help 1 Quote Link to comment Share on other sites More sharing options...
Carlosan Posted January 16, 2020 Report Share Posted January 16, 2020 On 2/28/2015 at 5:46 AM, AbnRanger said: There are two main ways that I know of to get black texture maps when baking. One is to have an issue with your UV's. If you have none, and have "Use Current UV's" selected in the import/merge dialog, then you will get black texture bakes. The other is having "Use Naming Correspondence" checked in the BAKE menu...when you are using just one Retopo Mesh. It's looking for Mutliple meshes and trying to bake them in sequence using a naming correspondence convention, between the Retopo meshes and the objects in the Sculpt Room. 1 Quote Link to comment Share on other sites More sharing options...
Member Ilas Posted January 16, 2020 Author Member Report Share Posted January 16, 2020 Thank you very much !!! I suffered for several months. 1 Quote Link to comment Share on other sites More sharing options...
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