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Frozen prior to import with confusing size error message


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I made a mesh in Fusion 360 and brought it into Cinema.  Now I want to UV Map it in Coat.  In Cinema it has about three thousand polygons.  But when I import it into Coat it says it has 300 MILLION  polygons.  The program freezes and I can't UV map a relatively simple mesh.  Sometimes it works but produces issues that seem to be related to normals.  These issues do not occur in Cinema or 3D Max.  

 

error before freeze.JPG

cinema.JPG

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