Member andykarta Posted January 23, 2020 Member Report Share Posted January 23, 2020 I made a mesh in Fusion 360 and brought it into Cinema. Now I want to UV Map it in Coat. In Cinema it has about three thousand polygons. But when I import it into Coat it says it has 300 MILLION polygons. The program freezes and I can't UV map a relatively simple mesh. Sometimes it works but produces issues that seem to be related to normals. These issues do not occur in Cinema or 3D Max. Quote Link to comment Share on other sites More sharing options...
Carlosan Posted January 24, 2020 Report Share Posted January 24, 2020 Import w/o voxelization must be switched ON Quote Link to comment Share on other sites More sharing options...
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