Member GMG3D Posted January 26, 2020 Member Report Share Posted January 26, 2020 Hello Everyone, I am currently working on designing and testing a custom library of splines for the curve tool. I'm using 3ds max to create most of the splines, as well as creating them directly in 3D Coat. When I export my objects as .obj files (from 3ds max or 3D Coat) and import them as new splines, everything works great, except the thumbnail/preview image in the splines folder is backwards. If I export the mesh backwards it shows up normal in the preview window, but then when I create new splines they tend to be flipped the wrong way. Is there any way to just rotate the preview image for the splines in the folder so they show the front of the mesh instead of the back? Quote Link to comment Share on other sites More sharing options...
Carlosan Posted January 26, 2020 Report Share Posted January 26, 2020 ...except the thumbnail/preview image in the splines folder is backwards Is a know bug. Hope to see solved soon - As workaround you can edit that preview manually Any custom spline is created inside the folder C:\Users\username\Documents\3D-CoatV49....\VoxStamps\Splines Upload png images with new ones 1 Quote Link to comment Share on other sites More sharing options...
Member GMG3D Posted January 26, 2020 Author Member Report Share Posted January 26, 2020 Thanks again Carlosan, as long as it's a known bug I'm ok with working around it for now. Cheers! 1 Quote Link to comment Share on other sites More sharing options...
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