Jump to content
3DCoat Forums

another Sketchthread!


Markus F.
 Share

Recommended Posts

  • Member

Hi Folks!

Really some nice Sculptings around here :).

A few times before, i wanted already create an account here, but my English is far from being good :).

But, In the end i decided to give it a try and show u some Stuff I've done with the v3 aplha.

Comments & Critique are welcome!

best

Markus F.

ps: Thank U for this great Tool Andrew Shpagin, v3 rocks !

post-1448-1238869913_thumb.jpgpost-1448-1238869998_thumb.jpgpost-1448-1238870015_thumb.jpg

post-1448-1238870042_thumb.jpgpost-1448-1238870054_thumb.jpgpost-1448-1238870063_thumb.jpg

post-1448-1238870087_thumb.jpgpost-1448-1238870098_thumb.jpgpost-1448-1238870109_thumb.jpg

post-1448-1238870120_thumb.jpgpost-1448-1238870134_thumb.jpgpost-1448-1238870146_thumb.jpg

  • Like 1
Link to comment
Share on other sites

  • Member

@ Pimpmymonkey

Thanks, yes she looks a bit sad :), maybe i do try to give her some more neutral expression

@ Andrew Shpagin

Thank You :)!

@ geothefaust

Thanks :), all was done with the voxeltools, most brushes i've used were increase, airbrush ,build & move, and especially the Curve tools wich are great for doing some Muscleshapes an fine details

@haikalle

Thank You :), i was a bit inspired by ID's Doom Series

Markus

Link to comment
Share on other sites

  • 2 weeks later...
  • Member

Have got some time to continue to working on my Org like model.

proportions still need work, i will tweak them if hands and feet are connected .

Current polycount is around 2mil.

Have made some little changes on my Female Heads too.

Markus

post-1448-1240323804_thumb.jpgpost-1448-1240322121_thumb.jpgpost-1448-1240323645_thumb.jpg

  • Like 1
Link to comment
Share on other sites

Have got some time to continue to working on my Org like model.

proportions still need work, i will tweak them if hands and feet are connected .

Current polycount is around 2mil.

Have made some little changes on my Female Heads too.

Markus

post-1448-1240323804_thumb.jpgpost-1448-1240322121_thumb.jpgpost-1448-1240323645_thumb.jpg

Very nice results.

Link to comment
Share on other sites

  • Member

still a little tryout with 3d-coat, i was trying to keep the resolution low.

hope you getting not to be bored to much because of this many overdone muscleshapes :rolleyes:;)

post-1448-1240588546_thumb.jpg

  • Like 1
Link to comment
Share on other sites

  • 4 months later...
  • Member

Hi Guys,

haven't 3D-Coat tried out much in the past .

But i have to say the newer version turned out pretty well.

Did some new models and refine my old Big Guy a little to get him closer to Final :).

Also did a quick Rendering in finalRender /Cinema4D with some overpaint.

regards

Markus

post-1448-1252526019_thumb.jpg

post-1448-1252526049_thumb.jpg

post-1448-1252526085_thumb.jpgpost-1448-1252527509_thumb.jpg

  • Like 1
Link to comment
Share on other sites

  • Advanced Member
Hi Guys,

haven't 3D-Coat tried out much in the past .

But i have to say the newer version turned out pretty well.

Did some new models and refine my old Big Guy a little to get him closer to Final :).

Also did a quick Rendering in finalRender /Cinema4D with some overpaint.

regards

Markus

post-1448-1252526019_thumb.jpg

post-1448-1252526049_thumb.jpg

post-1448-1252526085_thumb.jpgpost-1448-1252527509_thumb.jpg

Great stuff! Way to push the tools!

Link to comment
Share on other sites

Thank You for your Feedback :).

It motivates to keep at it, next i will try to create a little background for the Hulkpicture.

Sehr cool! Hoffe wir sehen mehr von Dir. :)

Ver nice stuff. Hope we will see more.

Best wishes

Chris

Link to comment
Share on other sites

  • 6 months later...
  • Member

Später Post, trotzdem Danke Taros.

War bischen faul die letzte Zeit :).

After a long Brake i continued playing with 3D-Coat.

I took my Hulkbust and decide to refine him more to a different look.

Because i didn't like the old one anymore.

I have used my old retopomesh for that sculpture, current resolution is 4M.

Still lots of work to get him right, especially on Legs and Hands but i'm more pleased with this version.

regards

Markus

post-1448-12685021560059_thumb.jpgpost-1448-12685021811004_thumb.jpgpost-1448-12685022124677_thumb.jpg

post-1448-12685043887666_thumb.jpg

  • Like 1
Link to comment
Share on other sites

Very cool. Much better. A gallery candidate, when finished.

You should study pants. The ones in your current render doesn't look good, especially the part around his waist. How can the pants keep there? But I think, this is just a test, right?

:)

Have you sculpted all in 3DC? Very nice, really. Is the model rigged in C4D too?

Best wishes

Chris

Link to comment
Share on other sites

  • Contributor

Awesome take on the Angry lord of the green! :) and very efficient use of 4 mil polys,

Will definitely be a gallery candidate once finished. :good:

(I agree the pants needs big love tough...)

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...