Member NilsF Posted February 13, 2020 Member Report Share Posted February 13, 2020 Hi, I'm having a weird problem when calulating curvature for one of my models, as you can see on the attached image. I'm using the default settings for calculation. And bake w/ normal map(per pixel) I'm on version 4.9.17 Link to the workfile: https://drive.google.com/file/d/1MVQcw3TbPcEZ2-X2KwLk1j3YV_WA_l0x/view?usp=sharing Quote Link to comment Share on other sites More sharing options...
Carlosan Posted February 13, 2020 Report Share Posted February 13, 2020 Hi ! Texture > Calculate Curvature Is Separate Paint Object switched ON ? Quote Link to comment Share on other sites More sharing options...
Carlosan Posted February 13, 2020 Report Share Posted February 13, 2020 Checking your model i found 2 Surface Materials and 2 Paint Objects... one lowpoly and one highpoly. Try deleting one. Quote Link to comment Share on other sites More sharing options...
Member NilsF Posted February 14, 2020 Author Member Report Share Posted February 14, 2020 That did the trick! Thank you! 1 Quote Link to comment Share on other sites More sharing options...
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