Advanced Member Werner_Z Posted March 14, 2020 Advanced Member Report Share Posted March 14, 2020 (edited) Here is an idea that can improve Smart Materials allot. It's called Texture Bombing. Tiling in Smart Materials are ok at best, and allot of work needs to be done, to avoid repeating patterns. Texture Bombing will take care of this by randomly scattering tiles onto your object with faded edges. This allows for seamless repeating patterns without noticing repeats. Here is a screen grab that shows the problem we all experience with normal tilling...even on tillable textures. Also, a link to a quick video showing this in motion in Houdini.(video not done by me)https://vimeo.com/179420990 More examples. https://dailyhip.wordpress.com/2017/02/07/texture-bombing/ Edited March 14, 2020 by Werner_Z 1 Quote Link to comment Share on other sites More sharing options...
Advanced Member sprayer Posted March 14, 2020 Advanced Member Report Share Posted March 14, 2020 it is called Stochastic texturing 1 Quote Link to comment Share on other sites More sharing options...
Advanced Member Werner_Z Posted March 15, 2020 Author Advanced Member Report Share Posted March 15, 2020 Thanks sprayer. That helps. Quote Link to comment Share on other sites More sharing options...
Carlosan Posted March 15, 2020 Report Share Posted March 15, 2020 Reported to Andrew. Thx ! Quote Link to comment Share on other sites More sharing options...
Advanced Member Werner_Z Posted March 16, 2020 Author Advanced Member Report Share Posted March 16, 2020 Thanks Carlosan. I also sent support a message to request this. 1 Quote Link to comment Share on other sites More sharing options...
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