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magnification cap


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Before I start, I took a look at Mantis re: bugs/feature requests and was lost on how to submit. So maybe that's where I need help.

But just in case:

I'm working to scale for real world output. Objects in the 1-4 inch range. I can't zoom in past a certain point, making accuracy and details difficult.

I've only worked this range, but it seems other things begin to act strange(or at least how I wouldn't expect). One it the gizmo nodes being placed off screen, and the tube primitive being faceted unless fillet is turned on.

I could work in an enlarged format and scale down for export, but that has it's own problems. i'm willing to deal w it if necessary. I was hoping there might be a scale to dimensions rather than scale to percentage. I have not found it if it exists.

Final question. Is there a way to fix preferences of the default, like default export format, use diameter.

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