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Direct Light for Surface visibility


Mzone3d
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Is there any way to have a direct light attached to the camera?

I have an object that Im texturing that has an underside.
Unfortunately I cant see the underside texture because of the HDR lighting.

If it doesn't exist, a Headlight on the camera that shines on a surface would be super handy.

Thanks
Matt

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Edited by Mzone3d
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Hi 

Hope this help:

Adjust the contrast of lighting. It is better to increase contrast for comfortable sculpting.

DOUBLECLICK to toggle between two modes -

(1) Contrast is maximal, environment locked. It is good for sculpting.

(2) Contrast is minimal, environment unlocked. It is good for rendering, painting and visual estimation of the result

 

contrast.jpg

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