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Combine UV sets crash.


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This is getting very tiresome.    4.9.39.  

I exported a mesh from Marvelous designer and forgot to delete the Material Shader Path before importing into 3d Coat.  When this happens 3d Coat uses all the panels as uv sets.
There are only two ways around this.
1. Re import the model with no Material Shader Path's and start from scratch.
2. Move all the sets into one and Apply UV-set. 

I want option 2 as I already painted some textures and do not want to lose any work.

If you press "Apply UV-set" it crashes. WHY?

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