Advanced Member Skye Posted April 26, 2020 Advanced Member Report Share Posted April 26, 2020 Hello, I recently create mesh in 3ds max and exported high poly and low poly. Low poly contains 2 uv maps 1001 and 1002, after importing low poly mesh to retopo room, all looks well but will crash instantly. Tried to fix anything possible in 3Ds max in export, corrected transforms etc but still crashing. Tried on 4.9.37 GL and DX. Tried export as FBX as well but both models will got completely messed up. Links with models if anyone wants to check: https://www.dropbox.com/sh/4lhh2kwlzkamhd2/AACsdNFFE-zoSZnBvI47ejJRa?dl=0 Quote Link to comment Share on other sites More sharing options...
Advanced Member sprayer Posted April 26, 2020 Advanced Member Report Share Posted April 26, 2020 (edited) Hi, It works fine to me, i bake it. try latest version or before refactoring 4.9.05 or 39. Also you may try to reset settings Though lower light object imports with issues, i turn it off Edited April 26, 2020 by sprayer Quote Link to comment Share on other sites More sharing options...
Advanced Member Skye Posted April 26, 2020 Author Advanced Member Report Share Posted April 26, 2020 Hmm, strange. Lower light object is sharing UV with first one, UV is overlaying there. Will try reset or older version again. Quote Link to comment Share on other sites More sharing options...
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