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Helge Maus

[Solved] Import Megascan doesn't work for me (Mac)

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Hi,

I am on MAC 10.15.4 and I'm using 3d coat 4.9.41.

After downloading a Megascan Zip, 3D-Coat (running) doesn't seem to react on the new zip in my User Downloads folder.
Additionaly, when I go in 3D Coat to File -> Install -> Install Quixel Asset as Smart Matertial and select the zip the Smart Material Editor opens, but only the name is added. All the Settings and textures are not set up.

Does it work for somebody else on Mac?

Thanks,

Helge

Bildschirmfoto 2020-04-28 um 11.58.40.png

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Thanks for helping!

Yes, it's an original download with Bridge. The maps are in the root, also the json file. I've attached a screenshot.

I have seen, that inside the json, all different maps sizes are listed, but in the zip it's onl 8k.
Maybe 3d coat uses only a pre-defined map size????

Wihich sizes do you read in? File formats?
 

Kind regards,

Helge

Inside MegaScan Package.png

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I'm on windows and Bridge automatically unpack downloaded materials. So i have to manually zip content to import into 3dcoat.

But my files look like yours (8k files and json) and it should be working.

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This issue was reported. Thx for point it up.

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Hello! I have compared the Quixel import in "3DCoat 4.9.41" under Windows and macOS using Quixel zip-files "Wood_Planks_tbykeacs_4K_surface_ms" and "Concrete_Dirty_sl2qedtp_4K_surface_ms". Material settings dialogs and results of the "Fill" tool look identical (please see the attached screenshots). On startup "3DCoat" under Windows checks folder "Downloads" for new Quixel zip-files (only once). The same function has been implemented under macOS in "3DCoat 4.9.42":
http://www.pilgway.com/~sergyi/3DCoat/3DCoat-4.9.42.dmg
Make sure to uncheck "Safari > Preferences… > General > [   ] Open "safe" files after downloading" to prevent Quixel zip-file extracting after downloading.

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