Jump to content
3DCoat Forums

Recommended Posts

This may be a very silly question. I'm trying to create a wet clay shader using a repeating Normalmap texture but I'm getting straight lines that get more pronounced as I increase the bump. How do I make these go away? Thanks

Untitled-1.png

Share this post


Link to post
Share on other sites

Hi

Texture tiling is perfect ?

(hint: Flat shading > turn it off)

Share this post


Link to post
Share on other sites
4 hours ago, Carlosan said:

Hi

Texture tiling is perfect ?

(hint: Flat shading > turn it off)

I think it is if, I bring it into Photoshop and do an offset there are no seams.

 

Edited by Bungeecow
bad grammar

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×