New Member Denial Posted May 15, 2020 New Member Report Share Posted May 15, 2020 Hi everyone! I need help ! I'm trying to cut precisely in half a mesh and I need to shell-command for modify it with a variable thickness --> something like this https://www.youtube.com/watch?v=Nbxm0Pd7pl4 In the end i need to use for more precise model printing use real measures. I don't found a panel where I can set for example lenght and height of a parallelepiped or something to resize precisely a model previously maked. Sorry for silly question but i'm new on 3dcoat :( Quote Link to comment Share on other sites More sharing options...
Advanced Member sprayer Posted May 15, 2020 Advanced Member Report Share Posted May 15, 2020 Did you tried voxlayer tool? and and there is also brush tool for painting over model on new layer, maybe there is more tools what can be useful Quote Link to comment Share on other sites More sharing options...
New Member Denial Posted May 15, 2020 Author New Member Report Share Posted May 15, 2020 Not tried Vox tool . But exist a way for set exact measure of a model in millimeter ? I see only grid and space work but when I create a box I can’t insert Exact measure Quote Link to comment Share on other sites More sharing options...
Advanced Member sprayer Posted May 15, 2020 Advanced Member Report Share Posted May 15, 2020 Yes to me in 3dcoat scale also a bit confusing. The default grid you need to see border of working space, if you exceed border strange things may happen with model during operations. So always work in that grid. You can set scale in Geometry there is three menu: - show statistic - define measurement units - edit scene scale So you can set units and work with voxlayer there will be thickness in mm if you set scene units mm. You can check measure with the measure tool 1 Quote Link to comment Share on other sites More sharing options...
New Member Denial Posted May 15, 2020 Author New Member Report Share Posted May 15, 2020 ok see three options. For example If i create a box from primitive i can define dimension. But after i create i don't find a way to change by number and not by transform tool . It's right? Quote Link to comment Share on other sites More sharing options...
New Member Denial Posted May 16, 2020 Author New Member Report Share Posted May 16, 2020 Ho can I change measure of a 3d model? I need for example a sculpt that is 15cm taller and 10 wider 1 Quote Link to comment Share on other sites More sharing options...
Carlosan Posted May 17, 2020 Report Share Posted May 17, 2020 Hi Geometry > Define Scene Scale Use this dialogue to define measurement units and voxel density per unit. This voxel density is applicable to the initial scene. After increasing resolution, density will double. Also you should be aware that if you import an object into the scene and choose "Keep initial scale" then the scale will be applied additively to the initial scale. The general meaning of this tool: - you are specifying initial number of voxels per inch(or other) density (and you can change it at any time). - all units in all tools will be changed at this same time: brush radius, all sizes in primitive tools, coordinates hint in bottom right corner. All coordinates and scale that you see in the scene you will see applied in the exported object Adjust > measure tool Click to add points. Use SHIFT to align lines horizontally, vertically or diagonally. Press ESC to stop measure guide creation. New click will start new guide. Click on lines and points to split lines or drag points. Measure guides may be used in other tools as visual markers or snapping guides. Doubleclick to erase point. Move nearby points together to erase captured point. Use CTRL to avoid snapping to existing points or lines, for example when you need to start new line from existing point or line. Hope this help Quote Link to comment Share on other sites More sharing options...
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