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tomgarden

[Solved] External 2D editor doesn't show Wireframe

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It seems to only happen for this certain .Obj. I can't find a solution to it, its driving me nuts! The wireframe layer is showing up, but there is nothing on that layer. 

I have 3Dcoat 4.9.37

I use PhotoShop Suite 21.0.3



 

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1 hour ago, Carlosan said:

UV location must be on 0,0 space.

Is it possible to move(select) all uv only in retopo room?

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Was not placed on 0,0 at import ?

3DC do it automatically

*  Above I have attached the model with the modified UV location, if you want to take a look.

import.jpg

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4 hours ago, Carlosan said:

Was not placed on 0,0 at import ?

That's only with that option 

wSAj1nw.jpg

Without this it will import on original wrong coordinates, so i am asking how to fix it with program tools? Some people here said what they never using UV room, and in retopo you can select invert and move all islands easily

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Manually you can move islands on UV room

Select all islands with Rectangle Lasso Stroke

Rectangle Lasso.jpg

 

Move the islands location right using the gizmo

Gizmo.jpg

Remember to press the tool Command > Apply UV-set before go back to Paint Room

Hope it help

 

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20 minutes ago, Carlosan said:

Hope it help

Oh, thank you! Some things not intuitive in 3d-coat

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Thanks guys! Your quick response meant I could sort it out (1:1 space of course, I placed it in the wrong box) and get back to work!! 

FYI I just moved the UVs in Maya into the correct place, reexported it and then 'replaced geometry' in 3Dcoat. 

Cheers! 

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