Member seker800 Posted June 9, 2020 Member Report Share Posted June 9, 2020 hi, I am trying to import multiple Height Map textures, Then I found that the speed of the 3d coat became slower when I clicked on Alpha. After importing my *.tif format height map, it will be converted into *.mclp format by 3d coat. And I found that the *.mclp format is very large, I guess this is what caused my 3d coat slow down. I want to know what I need to do to solve this problem. Quote Link to comment Share on other sites More sharing options...
Carlosan Posted June 9, 2020 Report Share Posted June 9, 2020 Hi I am testing export tif as greyscale, 16bit, 2048x2048 size, compression > none, save layers > disable. File size 8MB After import it, mclp file size 83MB No slow down What settings do you use ? //edit Testing v2021 4K tif Quote Link to comment Share on other sites More sharing options...
Member seker800 Posted June 9, 2020 Author Member Report Share Posted June 9, 2020 @Carlosan Thanks, the problem is solved. I found that after the *.mclp file is generated, I still need to stay in the program and wait until after the thumbnails are generated, it will not slow down. It spent me about half an hour. 1 Quote Link to comment Share on other sites More sharing options...
New Member Skareeg Posted May 27, 2021 New Member Report Share Posted May 27, 2021 I don't mean to resurrect a dead thread, but I am quite curious as to how to get those file sizes down. A 4K tif, jpg, or png image is generating a 600Mb MCLP file. For 100+ brushes, that is quite unacceptable. I actually completely ran out of file storage space on my drive and did not realize it until I did a scan and found those files. A 2K image is making a 160Mb file, which is also still bad. I have to keep all of my brush alphas below 2K to keep some semblance of file space. (I may just need to relocate these brushes to another drive as per some suggestions elsewhere, but these files really should not be that big, and I am trying to figure out why this is even a thing.) Those files in the attached image are 1K image alphas. Like.. why? Quote Link to comment Share on other sites More sharing options...
Carlosan Posted May 30, 2021 Report Share Posted May 30, 2021 New version B50 - Essential reduction of MCLP files (pen's alphas). But previous versions of 3D-Coat will not be able to read newly created MCLP-s. Quote Link to comment Share on other sites More sharing options...
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