Jump to content
3DCoat Forums

Normal map brush stamps


pr1970
 Share

Recommended Posts

  • Member

Anyone managed to get normal maps to import as a brush? It imports it but doesnt recognise its a normal map, just adds the colour and then ignores any height information. Or am i doing something wrong. I do this in substance painter, but doesnt seem to be a setting to allow it in 3d coat?

image.png.fbbeed55703a778bff941f84f76528a4.png

Link to comment
Share on other sites

Only grey maps are allowed as alpha brushes. 

Normal Maps, on the other hand, do not contain any height information whatsoever. Instead, they contain angle information. They are colorful because the RGB value tells the renderer which direction the slope is facing and how steep that slope is.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...