Hi, new user here. I have a low poly model from another modelling app that contains vertex colours but no UV map. I would like to bring it into 3DCoat to use the UV mapping tools there, and once that is done bake the existing vertex colors into a texture using the new UVs. I've been searching around a bit, in the manual, on youtube and this forum, but can't find anything specifically about this. Found one thread here which seemed to ask the same question, but the video linked as an answer was un