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Hi, I have some questions when i using "vox hide"


johnsmith456
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Hello everyone, I am a newie using 3d coat , I encountered two questions when using vox hide

1, How to control the bevel of new objects made by "vox hide-object-ify hidden"

image.thumb.png.463f0325ecd7084687c1892cbae379f0.png

2, a Problems encountered when using object-ify hidden,hope to get help, Thanks!

image.thumb.png.54fa147ccb0a4e8cd1c56c6a9bc2f133.png

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Hi 

There's no way turn it off or to edit its size.

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Not the same but you could use the Split tool and set the Border Width (top of the screen) to 1.0. the cut has zero bevel so with a high res object you can't even tell that a cut happened until you look at the Sculpt Tree.

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hi guys, thanks for reply!

In the second question, is my operation wrong? How can I use "object-ify" hidden correctly?

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Hi 

If you need to work with the modified mesh -not the original- remember to use first the command Delete Hidden.

Hope it help

Delete Hidden.jpg

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