New Member johnsmith456 Posted August 2, 2020 New Member Report Share Posted August 2, 2020 Hello everyone, I am a newie using 3d coat , I encountered two questions when using vox hide 1, How to control the bevel of new objects made by "vox hide-object-ify hidden" 2, a Problems encountered when using object-ify hidden,hope to get help, Thanks! Quote Link to comment Share on other sites More sharing options...
Carlosan Posted August 2, 2020 Report Share Posted August 2, 2020 Hi There's no way turn it off or to edit its size. Quote Link to comment Share on other sites More sharing options...
philnolan3d Posted August 2, 2020 Report Share Posted August 2, 2020 Not the same but you could use the Split tool and set the Border Width (top of the screen) to 1.0. the cut has zero bevel so with a high res object you can't even tell that a cut happened until you look at the Sculpt Tree. 1 Quote Link to comment Share on other sites More sharing options...
New Member johnsmith456 Posted August 3, 2020 Author New Member Report Share Posted August 3, 2020 hi guys, thanks for reply! In the second question, is my operation wrong? How can I use "object-ify" hidden correctly? Quote Link to comment Share on other sites More sharing options...
Carlosan Posted August 3, 2020 Report Share Posted August 3, 2020 Hi If you need to work with the modified mesh -not the original- remember to use first the command Delete Hidden. Hope it help Quote Link to comment Share on other sites More sharing options...
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