Member ijac Posted August 3, 2020 Member Report Share Posted August 3, 2020 In the UV workspace, these light blue edges are hard edges on the model. I want to keep the hard edges but turn off the light blue color. Is this possible? Quote Link to comment Share on other sites More sharing options...
Carlosan Posted August 3, 2020 Report Share Posted August 3, 2020 Hello Colors are hard coded and it is not possible. Sorry. Quote Link to comment Share on other sites More sharing options...
Member ijac Posted August 3, 2020 Author Member Report Share Posted August 3, 2020 Thanks for the reply. Would be great if this was an option in future updates. 1 Quote Link to comment Share on other sites More sharing options...
Member ijac Posted August 3, 2020 Author Member Report Share Posted August 3, 2020 Maybe I should explain why I'd like the UV workspace to ignore the light blue edges. Sorry. Currently when I mark a seam it stops at the light blue edges. This slows down the UV process dramatically. Currently I set hard edges in Maya and export to 3d Coat for UVs. I could import a model with no hard edges. But then I'd have to set the hard edges again when I bring the model back to Maya. Both options are tedious. Quote Link to comment Share on other sites More sharing options...
Carlosan Posted August 3, 2020 Report Share Posted August 3, 2020 Sound as a bug, i am reporting it. Thx for point it up You can always send any support-related questions, feature requests at support@3dcoat.com Cheers 1 Quote Link to comment Share on other sites More sharing options...
Member ijac Posted April 4, 2021 Author Member Report Share Posted April 4, 2021 @CarlosanWill this be fixed in 3d coat 2021? Quote Link to comment Share on other sites More sharing options...
Carlosan Posted April 4, 2021 Report Share Posted April 4, 2021 Hi All this issues are open until the final release. Quote Link to comment Share on other sites More sharing options...
Member ijac Posted September 17, 2021 Author Member Report Share Posted September 17, 2021 This is still a problem in the 2021 release Quote Link to comment Share on other sites More sharing options...
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