Member Hao Posted August 6, 2020 Member Share Posted August 6, 2020 I found my stencil only works properly when I'm using drawing mode (size is projected from camera, lined up perfectly) I can use line tool as well. Like image one. But if I use any of the lasso tool, the geometry I created is not matching up with camera projection for some reason. (I'm working in orthographic btw) Like Image two. I'm using 4.9.55(dx) Been searching for a reason for a while now, please help. Image one is showing it works fine for drawing tools even for stamp tool. I used a rectangular lasso build tool to cover the stencil image, getting a displaced, smaller patter on the geometry (I didn't move the stencil, this is the direct result). Here is the setting bar. I didn't change any settings rather than just hit E to change the paint tool to lasso tool. Quote Link to comment Share on other sites More sharing options...
Carlosan Posted August 6, 2020 Share Posted August 6, 2020 Hi On voxel mode i am following your steps but I cant replicate this issue. I am using 4.9.56 Quote Link to comment Share on other sites More sharing options...
Member Hao Posted August 6, 2020 Author Member Share Posted August 6, 2020 4 hours ago, Carlosan said: Hi On voxel mode i am following your steps but I cant replicate this issue. I am using 4.9.56 Thank you for response! Any suggestions ? Reinstall ? Quote Link to comment Share on other sites More sharing options...
Member Hao Posted August 6, 2020 Author Member Share Posted August 6, 2020 5 hours ago, Carlosan said: Hi On voxel mode i am following your steps but I cant replicate this issue. I am using 4.9.56 update* This issue only occur whenever after I transformed the object bigger or smaller, I tried to apply it to global space or uniform space, didn't seem to help. In the picture, the thinner line is using the draw tool, which is matching the stencil projection. Quote Link to comment Share on other sites More sharing options...
Carlosan Posted August 6, 2020 Share Posted August 6, 2020 Try activating tiling option Hope it help. * Bug reported. Thx for point it up. Quote Link to comment Share on other sites More sharing options...
Member Hao Posted August 6, 2020 Author Member Share Posted August 6, 2020 Thank you for the reply~ For now I'll just use paint tool. Hope it get fixed soon~ 1 Quote Link to comment Share on other sites More sharing options...
Carlosan Posted August 7, 2020 Share Posted August 7, 2020 Please test latest version 4.9.56 I found this issue fixed on that version Thx Quote Link to comment Share on other sites More sharing options...
Member geoath Posted August 7, 2020 Member Share Posted August 7, 2020 (edited) EDIT: I tried what Carlosan suggested (reset settings) and it works as expected. Hi Carlosan , tested on 4.9.56GL, and it's not fixed. Please try the following steps: 1. Create a voxel cube. 2. scale it, non uniform in one axis. 3. with RMB select to uniform space 4. in orthographic projection apply the stencil with a rectangle lasso... not working as it should. Edited August 7, 2020 by geoath issue fixed 1 Quote Link to comment Share on other sites More sharing options...
Carlosan Posted August 7, 2020 Share Posted August 7, 2020 //Following geoath steps (see below), bug is still present. Reported. I am following your steps and cant replicate, sorry Try the command Reset Settings. Hope it help 1 Quote Link to comment Share on other sites More sharing options...
Member geoath Posted August 7, 2020 Member Share Posted August 7, 2020 (edited) Thanks, this worked! Tested on both DX/GL. EDIT: This didn't last too long... Carlosan, could you please try to scale the cube in an axis that affects depth only (not height or length? ) and repro the process again? (to uniform space ect) When i tested (after reset) I scaled the cube like your screenshot ant it worked, but if i scale the cube like the image in my first post the problem insists.. weird isn't it? Edited August 7, 2020 by geoath 1 Quote Link to comment Share on other sites More sharing options...
Member Hao Posted August 7, 2020 Author Member Share Posted August 7, 2020 3 hours ago, geoath said: Thanks, this worked! Tested on both DX/GL. EDIT: This didn't last too long... Carlosan, could you please try to scale the cube in an axis that affects depth only (not height or length? ) and repro the process again? (to uniform space ect) When i tested (after reset) I scaled the cube like your screenshot ant it worked, but if i scale the cube like the image in my first post the problem insists.. weird isn't it? I tried the exact same. Like you said, if I transform it on only one axis at a time, hit uniform space, then stencil will work as intended. But if I scale the over all shape on all axis, it's bugged. Because I used it for concept art I transform them a lot, that's why mine is always bugged. Also I can replicate this bug by resampling (without any transform). I also noticed that as the resolution goes higher, the projection will shrink. 2 Quote Link to comment Share on other sites More sharing options...
Member geoath Posted August 7, 2020 Member Share Posted August 7, 2020 (edited) Hi Hao! This is a very ..tricky bug! If you transform it only one axis at time, It looks that it's working, until you try to "squeeze" (scale down) it in any axis at a time. In scale down it's not working. Interestingly this doesn't happen if you try to "grow" (scale up) in any axis at a time. At least this is how it behaves to me, and it is one reason I thought issue solved with reset settings. I couldn't imagine that it would behave different when scaling up and when scaling down. That's why I call it a tricky bug.. - I can confirm that it doesn't work in uniform scale, as you already noted. - I can also confirm It doesn't work when resample a voxel mesh. (please note I tested only with voxels, not with surface mesh) Edited August 7, 2020 by geoath 2 Quote Link to comment Share on other sites More sharing options...
Member Hao Posted August 7, 2020 Author Member Share Posted August 7, 2020 Hello geoath, thank you for testing it. I think at least we kind of pinpointed it, hope it helps with the development team to fix it. 1 1 Quote Link to comment Share on other sites More sharing options...
Carlosan Posted August 19, 2020 Share Posted August 19, 2020 Hi This issue was solved on v4.9.57. 2 Quote Link to comment Share on other sites More sharing options...
Member Hao Posted August 20, 2020 Author Member Share Posted August 20, 2020 21 hours ago, Carlosan said: Hi This issue was solved on v4.9.57. Thank you so much! 1 Quote Link to comment Share on other sites More sharing options...
Member Solution ClemChowder Posted December 17, 2022 Member Solution Share Posted December 17, 2022 Found a Potential fix to this. I realized that the file type of the stencil affects the outcomes of this issue. From what i'm gathering, TIFF files are skewing and misaligning. I've converted each image over to JPEG or PNG and it seems to work! Not sure if this will fix everyone's problem but thought Id share my findings. 1 Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.