Advanced Member popwfx Posted August 16, 2020 Advanced Member Share Posted August 16, 2020 (edited) I'm trying to Autotopo a mesh roughly 34K polys and when I import via the wizard - it reports successful but no mesh appears in the viewport. What am I doing wrong? I checked the model for stray points and even thickened the object in my modeler so it was closed - but nothing works for autopop? If I import the object for UV mapping the object appears. I even tried saving out a version that was created from UV mapping in 3DC and then trying to reimport for Autopo and that also doesnt work as after the wizard the model is not visible - I've hit Shift-A to fit to viewport and that zooms but also the model doesn't show up. This is the model I'm trying to autopo: Edited August 16, 2020 by popwfx Quote Link to comment Share on other sites More sharing options...
Carlosan Posted August 16, 2020 Share Posted August 16, 2020 Are you importing as fbx ? Try obj please Quote Link to comment Share on other sites More sharing options...
Advanced Member popwfx Posted August 17, 2020 Author Advanced Member Share Posted August 17, 2020 I tried fbx and LWO - I will try obj Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.