Member co3Darts Posted August 27, 2020 Member Report Share Posted August 27, 2020 I have a complex model of a brain. I'm trying to get an AO and need the Curve map to finish model 3DC just freezes trying to build either of these. I've lost a few scene files in the process. I would like to upload the current scene that keeps freezing if there is room. I do have several UV maps with varying texres sizes as I need this this way for post and Maya work in RS. Attached are the files for diagnostics. Thanks, Jason DxDiag.txt Log.txt Brain RT_LT_Clean_09_RT_1.3b Quote Link to comment Share on other sites More sharing options...
Carlosan Posted August 27, 2020 Report Share Posted August 27, 2020 Hi I confirmed this issue and reported it at support@3dcoat.com Please contact that mail to get reports about any fix news. Thx Quote Link to comment Share on other sites More sharing options...
Member co3Darts Posted August 27, 2020 Author Member Report Share Posted August 27, 2020 Thanks. Quote Link to comment Share on other sites More sharing options...
Reputable Contributor digman Posted August 27, 2020 Reputable Contributor Report Share Posted August 27, 2020 3DC version 4.9.57 OpenGl. I was able complete both AO and Occlusion baking at default settings. 3DC did not freeze I see you are using the DX version so it must be specific to that version. For now trying using the Opengl version of 3DC Quote Link to comment Share on other sites More sharing options...
Member co3Darts Posted August 27, 2020 Author Member Report Share Posted August 27, 2020 I am using the DX version. Quote Link to comment Share on other sites More sharing options...
Reputable Contributor digman Posted August 27, 2020 Reputable Contributor Report Share Posted August 27, 2020 Test the GL version to complete your project. I saw the Dxdiag log after my post. I edited my original post. Of course the DX version needs to be fixed. 1 Quote Link to comment Share on other sites More sharing options...
Member co3Darts Posted August 27, 2020 Author Member Report Share Posted August 27, 2020 (edited) TI got AO to finish using 0 antialias, was set to 4 before. That may be the AO issue. Edited August 27, 2020 by co3Darts Quote Link to comment Share on other sites More sharing options...
Member co3Darts Posted August 27, 2020 Author Member Report Share Posted August 27, 2020 Can you Digman bake AO using 4096 lights? I can't and wanting that resolution. With default settings of that scene at 0 AA and 4096 I get freeze still. Quote Link to comment Share on other sites More sharing options...
Reputable Contributor digman Posted August 27, 2020 Reputable Contributor Report Share Posted August 27, 2020 Yes I can bake A0 using 4096. Took 45 seconds from start to finish. Get a screen grab of your settings and I will test that. Quote Link to comment Share on other sites More sharing options...
Reputable Contributor digman Posted August 27, 2020 Reputable Contributor Report Share Posted August 27, 2020 I tested the DX version 4.9.57 as well. I do not get any freezes. AO 49 seconds Curvature 75 seconds. Now 3DC might say it is not responding or you get the spinning blue circle but 3DC is in deep calculations. Why this happens with 3DC when deep calculations are being done you get the above I do not know. Could be some hardware specific with some computers. Quote Link to comment Share on other sites More sharing options...
Member co3Darts Posted August 27, 2020 Author Member Report Share Posted August 27, 2020 (edited) I'm using default AO, But .43 gamma as I'm using for an emission layer in Post. Samples at 4096 with 4x AA. my percentage counted up to 3619% in Top Right corner and now appears to be frozen. It's been going for 5 min. I'm going to wait a bit longer but sure feels frozen to me. My onboard Mem is fine, disk space, etc. Win10 (tragic) 2080ti Plenty of CPU. 1 hour ago, digman said: Test the GL version to complete your project. I saw the Dxdiag log after my post. I edited my original post. Of course the DX version needs to be fixed. I mean Top Left of GUI.. Edited August 27, 2020 by co3Darts Quote Link to comment Share on other sites More sharing options...
Member co3Darts Posted August 27, 2020 Author Member Report Share Posted August 27, 2020 (edited) Should have just used a procedural curvature node in Maya/RS. Kinda missed a soft deadline BTW, thanks for your help and Carlos! Much appreciated. Blue spinner circle still doing it's thing. I'll check in 15min. See if I am just being impatient. Edited August 27, 2020 by co3Darts Quote Link to comment Share on other sites More sharing options...
Reputable Contributor digman Posted August 27, 2020 Reputable Contributor Report Share Posted August 27, 2020 I ran your settings, np problems. 1:10 seconds. opengl. Your times should be close to mine but your 15 minutes, that"s a lockup unless you got a ancient computer which I doubt. Sorry to hear about the soft deadline. Quote Link to comment Share on other sites More sharing options...
Member co3Darts Posted August 27, 2020 Author Member Report Share Posted August 27, 2020 Thank you. I took a shower and was still frozen. So I copied file to differen't drive and it ran and calced in a 30 sec.! I'm thinking it's my drive or network now. Thanks for confirming it should work. Ugh. Quote Link to comment Share on other sites More sharing options...
Carlosan Posted August 28, 2020 Report Share Posted August 28, 2020 * Dev team is working on it to fix asap. Quote Link to comment Share on other sites More sharing options...
Member co3Darts Posted August 28, 2020 Author Member Report Share Posted August 28, 2020 Thanks Carlosan, as I hope I indicated above. I may have some issue on my end not related to 3DC, not sure yet but by my moving the file to my local drive off the network, I was able to get both a curve and ao bake to work? Maybe there still is a problem and it's intermittent. Quote Link to comment Share on other sites More sharing options...
Carlosan Posted August 28, 2020 Report Share Posted August 28, 2020 Andrew said: On my side it works as expected in 4.9.58. Anyway, I see no sense in 4X AA there. So, use 0x AA. And distance between islands is huge, I recommend decreasing them in UV settings (% of distance between islands = 15%). It will increase quality very essentially. Quote Link to comment Share on other sites More sharing options...
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