New Member Oka-Toka Posted September 23, 2020 New Member Report Share Posted September 23, 2020 Good day, all! I'm recently start using 3D Coat demo to try it out to maybe switch to it as a main texturing software and from a very beginning I have a question - is it possible to rotate view in texture editor as you can in Substance Painter? It's very important feature, because I paint on uvs very frequently and sometimes I need to rotate it to have better understanding of that I'm doing. I tried to google it, but failed. Is it really not possible at all? Quote Link to comment Share on other sites More sharing options...
Carlosan Posted September 23, 2020 Report Share Posted September 23, 2020 Hello It is not possible, sorry. Quote Link to comment Share on other sites More sharing options...
Reputable Contributor digman Posted September 23, 2020 Reputable Contributor Report Share Posted September 23, 2020 The below is not meant to try and change your workflow but just a heads up FYI. Yes the uv islands are fixed , no way to rotate them in the paint room and the material at the same time but painting in the 3DC viewport is more intuitive than SP in my opinion. Each program has it's strengths and I do have SP too. The strength of 3DC is painting in the viewport. Many tools available for that task. Quote Link to comment Share on other sites More sharing options...
Advanced Member druh0o Posted September 23, 2020 Advanced Member Report Share Posted September 23, 2020 It's not about what is more intuitive. Sometimes it's just necessary to paint in the UV Texture Editor. Quote Link to comment Share on other sites More sharing options...
Reputable Contributor digman Posted September 23, 2020 Reputable Contributor Report Share Posted September 23, 2020 Yes, correct. As I stated not to change your workflow. I paint at times in the Texture Editor as well. Enjoy using the demo and I hope it meets your texturing needs. Quote Link to comment Share on other sites More sharing options...
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