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[Crash] Exporting error and layer history artifact


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I wanted to export my 67 million tri count sculpt but it crashes while exporting. I 3D coat 4.9.60 (Steam version). I have tried both OpenGL and DirectX 64 versions. And the crash occurs for only object and other layer export fine. It say I am out virtual memory which i have allocated around 24 gigs and did experiments with increasing the memory which didnt help much.

The crash report (attached below)

Also when i turn on or off the paint layer in paint room, my previous blockout sculpt appears with poylstreaching artifacts (Sequence order i1>i2>i3) attachments below.

Sys Specs:

Core i7 6700

RAM 16GB

GPU GTX 1080

Would really appreciate if someone helps.

Log.txt

i3.JPG

i1.JPG

i2.JPG

Crash report.JPG

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  • Carlosan changed the title to [Crash] Exporting error and layer history artifact

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