Member noex65 Posted October 18, 2020 Member Report Share Posted October 18, 2020 Haven't been able to find a working solution yet after browsing through a ton of forum posts. I've tried it on 4.9.57 and 4.9.65 to no avail. I set up the downloads folder under Edit --> preferences --> Quixel folder and I've also tried exporting them into downloads folder and manually zipping them. None of them make it so that 3dc detects it and automatically imports them. Trying to manually install them through file install smart material only gives me a blank material. The files exported from quixel are 2k res and none of the settings are touched. They are all surfaces. Any ideas? Quote Link to comment Share on other sites More sharing options...
Carlosan Posted October 18, 2020 Report Share Posted October 18, 2020 Hello Are you following this steps ? Quote Link to comment Share on other sites More sharing options...
Advanced Member sprayer Posted October 18, 2020 Advanced Member Report Share Posted October 18, 2020 In video not shown how to open this dialog Never worked for me either Quote Link to comment Share on other sites More sharing options...
Carlosan Posted October 18, 2020 Report Share Posted October 18, 2020 it does it automatically. doesn't it? Quote Link to comment Share on other sites More sharing options...
Member noex65 Posted October 18, 2020 Author Member Report Share Posted October 18, 2020 Ya, that was the post that got me to realize that you can upload quixel materials but it doesn't work https://gyazo.com/c916b66a740f336d1096fea6185094c6 The uploading midway was my gyazo messing up Quote Link to comment Share on other sites More sharing options...
Member noex65 Posted October 18, 2020 Author Member Report Share Posted October 18, 2020 Seems like after changing the name to "Wood_Planks_tbykeacs_4K_surface_ms.zip", one of the examples in the video, it works in the automatic detection but the files are not uploaded into the actual material. I suspect the naming convention by quixel causes 3dcoat to not be able to parse their files. Is it possible you can show a screenshot of what the inside of a 3dcoat material folder looks like so we can arrange them properly or so? Quote Link to comment Share on other sites More sharing options...
Advanced Member sprayer Posted October 18, 2020 Advanced Member Report Share Posted October 18, 2020 But why do we need archive from beginning? For example i am using quixel bridge it download textures what i select and place them in folder unzipped. Quote Link to comment Share on other sites More sharing options...
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