Member Imconected Posted November 10, 2020 Member Report Share Posted November 10, 2020 Hi there. Im ready to retopo a 3D scan data, it has maps that I need for reference as the raw mesh is dirty to see it without textures, how I can add the textures and see them at the retopo room? And how I can rotate to adjust to my world the referenced mesh as it comes with the axis inverted? Thanks in advance. Quote Link to comment Share on other sites More sharing options...
Carlosan Posted December 15, 2020 Report Share Posted December 15, 2020 Edit > Preferences > Viewport > turn on Z-up coordinate system Viewport Quote Link to comment Share on other sites More sharing options...
Carlosan Posted December 15, 2020 Report Share Posted December 15, 2020 On UV room you can select a specific external texture to previz Quote Link to comment Share on other sites More sharing options...
Member Imconected Posted December 15, 2020 Author Member Report Share Posted December 15, 2020 Hey, thanks for the reply. I will check it out. Thanks. Quote Link to comment Share on other sites More sharing options...
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