Advanced Member popwfx Posted December 14, 2020 Advanced Member Share Posted December 14, 2020 I'm having trouble painting splines and having them go on the correct faces - I don't fully understand the difference between the Spline tool and the Brush tool using Shapes/Splines to paint. Most of the time it works and I can get things to paint in the way I expect. But sometimes when wrapping a closed shape around a wrist or in this case, trying to paint inseams in the inner leg for jeans, I get unexpected errored results - see the attached pics please: I use "Ignore Back Faces" on and that doesn't seem to make a difference. These errors seem to happen based on the camera view - I thought the brush would be applied onto the surface based on the spline regardless of where the viewport camera was??? What am I doing wrong or is this a bug? thanks! Quote Link to comment Share on other sites More sharing options...
Carlosan Posted December 15, 2020 Share Posted December 15, 2020 Try using it on Texture editor and paint it as 2D plane Quote Link to comment Share on other sites More sharing options...
Advanced Member popwfx Posted December 16, 2020 Author Advanced Member Share Posted December 16, 2020 Thanks - does that mean this is a known bug? This is a very clean lowpoly model with a 4K texture but I have this sort of thing happening a lot with spline painting on any model. Is this something that is or can be fixed by Andrew? Quote Link to comment Share on other sites More sharing options...
Carlosan Posted December 16, 2020 Share Posted December 16, 2020 Are you using 3D spline ? Quote Link to comment Share on other sites More sharing options...
Advanced Member popwfx Posted December 16, 2020 Author Advanced Member Share Posted December 16, 2020 I was using the Spline in the brush tool. But I also used the Spline tool which has an icon that looks like a bike chain. Both seem to exhibit this weirdness - regardless of Symmetry setting and regardless of "Ignore Back Faces" so I'm stumped - this has been happening on and off with this type of painting for many versions and many types of objects (all clean - I usually double check that there is clean geometry and no extra vertices etc first). The bug is definitely related to camera view - can you please confirm that both spline tools work like I expect - i mean that the stroke is to be painted/filled at the normal direction of the spline on the surface and has nothing to do with the viewport camera when applied? (Unless you are using Camera mappiing in a Smart Material) thanks! Quote Link to comment Share on other sites More sharing options...
Carlosan Posted December 16, 2020 Share Posted December 16, 2020 This is something that can be fixed by Andrew, please send bug report at andrewshpagin@gmail.com Thanks ! Quote Link to comment Share on other sites More sharing options...
Advanced Member popwfx Posted December 27, 2020 Author Advanced Member Share Posted December 27, 2020 I think I figured out some of it. I thought the spline tool paints on the normal projection of the 3D topology of the surface. It does not in the Paint room it paints only from camera projection. Which means you can't easily paint around fingers or large stitches and seams on rounded or organic objects. I noticed there was a 3D spline tool in the Paint room but it is greyed out. Is it only available in Sculpt? how do we paint with it? This is a very important feature for painting - Not all of us use sculpting, sometimes we just need to paint on imported models. Any help would be greatly appreciated to do this. thanks! 1 Quote Link to comment Share on other sites More sharing options...
Carlosan Posted December 29, 2020 Share Posted December 29, 2020 I am testing Curves Beta on Paint Room Closed Spline stroke is working fine Brush Along Stroke using Strips is working fine Could you please give a try ? Thx //edited Quote Link to comment Share on other sites More sharing options...
Advanced Member popwfx Posted December 29, 2020 Author Advanced Member Share Posted December 29, 2020 2 hours ago, Carlosan said: I am testing Curves Beta on Paint Room 3Dspline stroke is working fine Brush Along Stroke using Strips is working fine Could you please give a try ? Thx Thank you for replying! Could you elaborate a little how to do that? It looks like the 3d spline is grayed out for you too in the paint room? Thanks! Quote Link to comment Share on other sites More sharing options...
Carlosan Posted December 29, 2020 Share Posted December 29, 2020 You are right, my bad sorry I am using curves Beta tools + Closed Spline + Snap Curves to Surface (RMB over the curve) Quote Link to comment Share on other sites More sharing options...
Advanced Member tokikake Posted January 7, 2021 Advanced Member Share Posted January 7, 2021 I suppose those tools may work well for many case (paint on smooth surfaces as convex) , but maybe OP case (path need to align with concave, or large angle curve, it may need to change almost 90 degree in 2 point (eg paint around cube with use those curve paint tools) I experienced strange issue before.. so I hoped if 3d spline tool will work for paint room too. maybe attach problem scene can help to test by Carlosan. 1 Quote Link to comment Share on other sites More sharing options...
Advanced Member popwfx Posted January 11, 2021 Author Advanced Member Share Posted January 11, 2021 On 1/7/2021 at 3:05 AM, tokikake said: I suppose those tools may work well for many case (paint on smooth surfaces as convex) , but maybe OP case (path need to align with concave, or large angle curve, it may need to change almost 90 degree in 2 point (eg paint around cube with use those curve paint tools) I experienced strange issue before.. so I hoped if 3d spline tool will work for paint room too. maybe attach problem scene can help to test by Carlosan. I will try to make a video of it or attach a stripped down file Quote Link to comment Share on other sites More sharing options...
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