Advanced Member Mihu83 Posted December 24, 2020 Advanced Member Report Share Posted December 24, 2020 Hi, got some issues while trying to render flat shading. Previously I was using flat shading as a workaround for Clown Pass and it worked without problems, colours were flat as they should. Currently I get such a crappy results. It only looks normal when realtime rendering is off, but that doesn't matter, as final render gonna look like on the image. Quote Link to comment Share on other sites More sharing options...
Carlosan Posted December 24, 2020 Report Share Posted December 24, 2020 Show wireframe is activated, or any sculpt model is visible at Render room ? Try another model, as default sphere. Can you see the same result ? Are you using latest version 4.9.69 | Quote Link to comment Share on other sites More sharing options...
Advanced Member Mihu83 Posted December 25, 2020 Author Advanced Member Report Share Posted December 25, 2020 @Carlosan No, no wireframe. What do you mean by "model is visible at Render room"? It's painted high poly model... as always. Here are sphere tests: 1 Quote Link to comment Share on other sites More sharing options...
Carlosan Posted December 25, 2020 Report Share Posted December 25, 2020 Testing lates tversion i found the same issue Bug was reported Thx for point it up. Quote Link to comment Share on other sites More sharing options...
Advanced Member Mihu83 Posted December 25, 2020 Author Advanced Member Report Share Posted December 25, 2020 @Carlosan Thanks for the info. Quote Link to comment Share on other sites More sharing options...
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