Jump to content
3DCoat Forums

Anti-Aliasing on lower res textures


RetopoBro
 Share

Recommended Posts

  • Member

Hi,

I'm working on some mobile assets and they require low res textures 512x512 and 256x256.

I've been struggling with 3d coats paint room with these and I couldn't figure it out then it hit me, jaggy edges.

3dCoat-1.thumb.png.9ec01f25aa27fbe40c254c2080b062f4.png

 

What your seeing is a low res texture with lines done in Substance Painter, Photoshop and then 3DCoat.

The difference is obvious, Ive tested different brushes, falloff settings, border widths and so on and 3d coat doesn't seem to have the level of anti aliasing that these other programs do.

If there is a setting I'm missing please let me know, but as far as I can tell and by all the other posts over the years I found of people complaining about jagged edges, I'd say this is the problem right here.

Any help would be great

Thanks in advance.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...